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- Write Kyuden ikoma implementation - Write tests for Kyüden Ikoma
* TEL - Kyüden Ikoma - Implement Kyüden Ikoma - Write tests for Kyüden Ikoma * Rename a test * Fix naming and missing semi
* wrote the card class based on guardin of virtue * wrote three tests to cover gohei ability
Merge develop into tel
- Implement Ashigaru Levy - Tests for Ashigaru Levy
* TEL - Kenson no Gakka - Implement Kenson no Gakka - Tests for Kenson no Gakka * Fix code styling
* TEL - Matsu Tsuko - Implement Matsu Tsuko - Tests for Matsu Tsuko * Update Tsuko2 definition - Correctly implement more honorable condition.
* Implement Champions of Yomi * Add tests for Champions of Yomi * Assert that stronghold is bowed after triggering Champions of Yomi
* Implement Insolent Outcast * Add tests for Insolent Outcast
Merge develop into TEL
* TEL - Yasuki Hikaru - Implement Yasuki Hikaru - Tests for Yasuki Hikaru * isParticipating is redundant with isDefending
* TEL - Kitsu Motso - Implement Kitsu Motso - Tests for Kitsu Motso * Update spec with semicolons * Fix review remarks: - remove redundant isDuringConflict - remove activePromptitle * Fix tests * Update KitsuMotso.js
* TEL - Ardent Omoidasu - Implement Ardent Omoidasu * Fix tests name * Fix code styling * Rework checking for opponents card/ring effect
* TEL - Prepare for War - w.i.p. implementation Prepare for War * Update Prepare for War Made sure the option to discard the statustoken is presented. * TEL - Prepare for War - Finish implementation - Write tests * Fix code styling * Bug fixes for multiple actions & discard token * Use discardFromPlay
* Implement Moto Ariq * Add tests for Moto Ariq * Remove unnecessary condition check from Moto Ariq
* Kitsuki Kagi implementation and tests. * Reverted change in RemoveFromGameAction.ts * Updated Kagi to use move(removed from game) instead of removeFromGame()
* TEL - Tacitical Ingenuity - Implement Tactical Ingenuity - Tests for Tactical Ingenuity * Fix code style * - Add attachment conditions * Fix trailing spaces
* TEL - Doji Kuzunobu * Update restriction.js
* TEL - Hall of Victories w.i.p. implementation * Finish Hall of Victories Implementation and tests
* TEL - Embrace Death - Implement Embrace Death - Tests for Embrace Death * Fix floating comma * use gameactions instead of handlers * Fix tests according to order of new gameaction usage * remove unused var * Rework ability and tests * Remove trailing spaces * Fix comma dangle
* Isawa Tsuke - card implementation - tests * Fix review remarks
* TEL - Honor in Battle - Implement Honor in Battle - Tests for Honor in Battle * Remove unused imports * Refactor according to review remarks * fix trailing space * Fix indentation * Update tests
* TEL - Voice of the Ancestors * Test & fixes
Merge develop into tel
TEL - Caravan Guard
* Initial Draft SetBaseGlory and Shosuro Denmaru * Update drawcard.js * Fix lint errors
TEL - Right Hand of the Emperor
TEL - Akodo Motivator
TEL - Those Who Serve
* TEL - Kitsu Motso - Work in progress * Trying to get provinces passed as attachable cards. * Add attachment conditions * Total Warfare happy path * Total Warfare testing Also trying to get flipping and discarding of attachments to work. * Remove references to attachToProvinceAction * Don't discard attachments on flip * Fix tests and attaching to province * Go back to checking cardtype for province to attach to * Fix code style breaches * Fix lint errors * apply attachment limit and more tests * add trait limits to attachment conditions * add test for VoH double-attachment crash * Added test to verify detachment of second attached Watch Commander (#4) * Remove lasting effects in leavePlayEventHandler Done as a test to see if this fixes the issue around turning dynasty characters into attachments (VotA) * Update game engine to check for illegal attachments on provinces (#5) * Cards in discard piles use printed type to determine location legality. * Fix: Allow provinces to check for and remove illegal attachments. Fix: when discarding cards, fallback to type if printedType doesn't exist. Minor test cleanup * Corrected log message. It not English so good. * Also render stronghold province attachments and don't reveal facedown name * Rework traitlimit definition * - Move attachment functionality to Basecard * Fix linting errors
# Conflicts: # server/game/drawcard.js
Merge The Emperor's Legion Lion Clan Pack
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