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A tower-defense game about the depths of the ocean.

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Deepfender

Deepfender is a tower-defense RTS (real-time strategy) game which takes place in the depths of the ocean, where one places towers and similar structures by using the general health state of the planet as an energy source in order to defend from hostile deep-sea creatures attacking them.

It was made in three days (or 72 hours) for Mini Jam 109: Depth(s), using the Unity game engine. Just like the code, all the 2D art was conceived during the development period, as well as the idea for the game and its mechanics.

The game is available for Microsoft Windows. It is hosted on the Itch.io page.

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The license is distributed with every copy of the game and its source code in the form of a LICENSE file.

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A tower-defense game about the depths of the ocean.

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