Skip to content

Commit

Permalink
Fix capitalization on many strings.
Browse files Browse the repository at this point in the history
  • Loading branch information
steffen-wilke committed Apr 12, 2020
1 parent f296668 commit a5436f3
Show file tree
Hide file tree
Showing 8 changed files with 70 additions and 67 deletions.
113 changes: 57 additions & 56 deletions utiliti/localization/strings.properties
Original file line number Diff line number Diff line change
Expand Up @@ -36,10 +36,10 @@ menu_view_renderMapIds=Render selected IDs
menu_view_renderNames=Render names
menu_view_gridWidth=grid width (px)
menu_view_gridHeight=grid height (px)
menu_view_gridStroke=grid line thickness
menu_view_gridColor=grid color
menu_view_gridStroke=Line thickness
menu_view_gridColor=Color
panel_selectGridColor=Select grid color
menu_view_snapDivision=snap division
menu_view_snapDivision=Snap division
menu_view_gridSettings=Grid properties...
menu_view_zoomIn=Zoom in
menu_view_zoomOut=Zoom out
Expand Down Expand Up @@ -80,62 +80,59 @@ menu_map_reassignMapIds=Reassign Map IDs...
panel_reassignMapIds=Please enter the lowest desired ID.
menu_map_syncMaps=Synchronize maps
panel_general=General
panel_title=title
panel_description=description
panel_gravity=gravity
panel_title=Title
panel_description=Description
panel_gravity=Gravity
panel_ambientlight=Ambient Light
panel_staticshadows=Static Shadows
panel_alpha=alpha
panel_alpha=Alpha


menu_move_to_layer=Move to layer
menu_rendertype=Set render type
panel_collisionBox=CollisionBox
panel_isObstacle=is obstacle
panel_collisionType=collision type
panel_isObstructingLights=is obstructing lights
panel_isObstacle=Obstacle
panel_collisionType=Collision type
panel_isObstructingLights=Obstructing lights

panel_collisionEntity=Collision
panel_collision=collision
panel_width=width
panel_height=height
panel_collision=Collision
panel_width=Width
panel_height=Height

panel_combatEntity=Combat
panel_hitpoints= hitpoints
panel_indestructible=indestructible
panel_team=team
panel_hitpoints=Hitpoints
panel_indestructible=Indestructible
panel_team=Team

panel_mobileEntity=Movement
panel_acceleration=acceleration
panel_deceleration=deceleration
panel_velocity=velocity
panel_turnOnMove=turn on move
panel_acceleration=Acceleration
panel_deceleration=Deceleration
panel_velocity=Velocity
panel_turnOnMove=Turn on move

panel_customProperties=Properties
panel_name=name
panel_value=value
panel_name=Name
panel_value=Value

panel_decorMob=Decor mob
panel_sprite=sprite
panel_behavior=behavior
panel_attackable=attackable
panel_rotation=rotation
panel_sprite=Sprite
panel_rotation=Rotation

panel_creature=Creature

panel_emitter=Emitter
panel_emitterType=emitter type
panel_align=align
panel_valign=valign
panel_offset=offset
panel_offsetX=offsetX
panel_offsetY=offsetY
panel_emitterType=Emitter type
panel_align=Align
panel_valign=Valign
panel_offset=Offset
panel_offsetX=Offset-X
panel_offsetY=Offset-Y

panel_lightSource=Light source
panel_brightness=brightness
panel_color=color
panel_shape=shape
panel_intensity=intensity
panel_brightness=Brightness
panel_color=Color
panel_shape=Shape
panel_intensity=Intensity
panel_selectAmbientColor=Select an ambient color
panel_selectShadowColor=Select a shadow color
panel_selectLightColor=Select a Lightsource color
Expand Down Expand Up @@ -177,37 +174,41 @@ panel_rewind=rewind
panel_animation=animation
panel_spritesheet=spritesheet

panel_x=x
panel_y=y
panel_type=type
panel_layer=layer
panel_tags=tags
panel_x=X
panel_y=Y
panel_type=Type
panel_layer=Layer
panel_tags=Tags

panel_maps=Maps
panel_mapObjectLayers=Layers
panel_entities=objects
panel_entities=Objects
panel_entities_search_default=Search for entity ...

panel_prop=Prop
panel_material=material
panel_material=Material
panel_stretch_spripte=Stretch sprite
panel_flip_vertical=Vertical flip
panel_flip_horizontal=Horizontal flip
panel_prop_shadow=Shadow

panel_spawnPoint=Spawnpoint
panel_entity=info
panel_direction=direction
panel_pivot=spawn pivot
panel_pivotOffsetX=pivot x-offset
panel_pivotOffsetY=pivot y-offset
panel_entity=Info
panel_direction=Direction
panel_pivot=Spawn Pivot
panel_pivotOffsetX=Pivot X-Offset
panel_pivotOffsetY=Pivot Y-Offset

panel_staticShadow=Static Shadow
panel_shadowType=shadow type
panel_shadowType=Shadow Type

panel_trigger=Trigger
panel_message=message
panel_activation=activation
panel_oneTimeOnly=one time only
panel_targets=targets
panel_activators=activators
panel_cooldown=cooldown
panel_message=Message
panel_activation=Activation
panel_oneTimeOnly=One time only
panel_targets=Targets
panel_activators=Activators
panel_cooldown=Cooldown

panel_mapselection_entities=Entities
panel_mapselection_props=Props
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -69,7 +69,7 @@ public final class EntityList extends JPanel implements EntityController {
private boolean isFocussing;

public EntityList() {
this.setName(Resources.strings().get("panel_entities").toUpperCase());
this.setName(Resources.strings().get("panel_entities"));
this.setLayout(new BorderLayout(0, 0));

this.entityScrollPane = new JScrollPane();
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -61,7 +61,7 @@ public final class LayerList extends JScrollPane implements LayerController {
private boolean refreshing;

public LayerList() {
this.setName(Resources.strings().get("panel_mapObjectLayers").toUpperCase());
this.setName(Resources.strings().get("panel_mapObjectLayers"));
this.selectedLayers = new ConcurrentHashMap<>();
this.layerChangedListeners = new CopyOnWriteArrayList<>();

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,7 @@
import de.gurkenlabs.litiengine.environment.tilemap.IMapObject;
import de.gurkenlabs.litiengine.environment.tilemap.MapObjectProperty;
import de.gurkenlabs.litiengine.physics.Collision;
import de.gurkenlabs.litiengine.resources.Resources;

@SuppressWarnings("serial")
public class CollisionPanel extends PropertyPanel {
Expand All @@ -29,7 +30,7 @@ public class CollisionPanel extends PropertyPanel {
public CollisionPanel() {
super("panel_collisionEntity");

this.chckbxHasCollision = new JCheckBox("collision");
this.chckbxHasCollision = new JCheckBox(Resources.strings().get("panel_collision"));
this.spinnerWidth = new JSpinner(new SpinnerNumberModel(0.0, 0.0, 100.0, 0.1));
this.spinnerHeight = new JSpinner(new SpinnerNumberModel(0.0, 0.0, 100.0, 0.1));
this.comboBoxAlign = new JComboBox<>();
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@
import de.gurkenlabs.litiengine.entities.CombatEntity;
import de.gurkenlabs.litiengine.environment.tilemap.IMapObject;
import de.gurkenlabs.litiengine.environment.tilemap.MapObjectProperty;
import de.gurkenlabs.litiengine.resources.Resources;

@SuppressWarnings("serial")
public class CombatPanel extends PropertyPanel {
Expand All @@ -24,7 +25,7 @@ public CombatPanel() {

this.spinnerHitpoints = new JSpinner(new SpinnerNumberModel(100, 0, 100, 1));
this.spinnerTeam = new JSpinner(new SpinnerNumberModel(1, 0, Integer.MAX_VALUE, 1));
this.chckbxIndestructible = new JCheckBox("indestructible");
this.chckbxIndestructible = new JCheckBox(Resources.strings().get("panel_indestructible"));

setLayout(this.createLayout());
this.setupChangedListeners();
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -35,7 +35,7 @@ public CreaturePanel() {

this.comboBoxDirection = new JComboBox<>();
this.comboBoxDirection.setModel(new DefaultComboBoxModel<>(Direction.values()));
this.checkBoxScale = new JCheckBox("stretch sprite");
this.checkBoxScale = new JCheckBox(Resources.strings().get("panel_stretch_spripte"));

setLayout(this.createLayout());
this.setupChangedListeners();
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -297,12 +297,12 @@ protected void setControlValues(IMapObject mapObject) {

this.labelEntityID.setText(Integer.toString(mapObject.getId()));

this.lblLayer.setText("layer: " + mapObject.getLayer().getName());
this.lblLayer.setText("Layer: " + mapObject.getLayer().getName());
String info = getRendering(mapObject);
if (info == null) {
this.lblRendering.setText("");
} else {
this.lblRendering.setText("render: " + getRendering(mapObject));
this.lblRendering.setText("Render: " + getRendering(mapObject));
}
}

Expand Down
8 changes: 4 additions & 4 deletions utiliti/src/de/gurkenlabs/utiliti/swing/panels/PropPanel.java
Original file line number Diff line number Diff line change
Expand Up @@ -47,10 +47,10 @@ public PropPanel() {
this.comboBoxRotation = new JComboBox<>();
this.comboBoxRotation.setModel(new DefaultComboBoxModel<>(Rotation.values()));

this.chckbxShadow = new JCheckBox("shadow");
this.checkBoxHorizontalFlip = new JCheckBox("horizontal flip");
this.checkBoxVerticalFlip = new JCheckBox("vertical flip");
this.checkBoxScale = new JCheckBox("stretch sprite");
this.chckbxShadow = new JCheckBox(Resources.strings().get("panel_prop_shadow"));
this.checkBoxHorizontalFlip = new JCheckBox(Resources.strings().get("panel_flip_horizontal"));
this.checkBoxVerticalFlip = new JCheckBox(Resources.strings().get("panel_flip_vertical"));
this.checkBoxScale = new JCheckBox(Resources.strings().get("panel_stretch_spripte"));

setLayout(this.createLayout());
this.setupChangedListeners();
Expand Down

0 comments on commit a5436f3

Please sign in to comment.