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I had to manually add windy to the nimble file to make it compile
Also, the draco box and duck break the app, and crash with a json key not found error
Loading models/Duck/glTF-Draco/Duck.gltf /hdd/dev/gamedev/ff/ngn/reid3/n/gltfviewer/src/gltfviewer.nim(105) gltfviewer /hdd/dev/gamedev/ff/ngn/reid3/n/gltfviewer/src/gltfviewer.nim(95) run /home/sokam/.nimble/pkgs/windy-#head/windy/platforms/linux/x11.nim(1011) pollEvents /home/sokam/.nimble/pkgs/windy-#head/windy/platforms/linux/x11.nim(717) pollEvents /hdd/dev/gamedev/ff/ngn/reid3/n/gltfviewer/src/gltfviewer.nim(31) inputUpdate /hdd/dev/gamedev/ff/ngn/reid3/n/gltfviewer/src/file/gltf.nim(857) loadModel /hdd/dev/gamedev/ff/ngn/reid3/n/gltfviewer/src/file/gltf.nim(821) loadModelJsonFile /hdd/dev/gamedev/ff/ngn/reid3/n/gltfviewer/src/file/gltf.nim(677) loadModelJson /home/sokam/.choosenim/toolchains/nim-1.6.10/lib/pure/json.nim(517) [] /home/sokam/.choosenim/toolchains/nim-1.6.10/lib/pure/collections/tables.nim(246) [] /home/sokam/.choosenim/toolchains/nim-1.6.10/lib/pure/collections/tables.nim(234) raiseKeyError Error: unhandled exception: key not found: bufferView [KeyError]
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I had to manually add windy to the nimble file to make it compile
Also, the draco box and duck break the app, and crash with a json key not found error
The text was updated successfully, but these errors were encountered: