-
Notifications
You must be signed in to change notification settings - Fork 780
/
Config
791 lines (690 loc) · 27.2 KB
/
Config
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#pragma once
#include <osgEarth/Common>
#include <osgEarth/optional>
#include <osgEarth/StringUtils>
#include <osg/Vec2f>
#include <osg/Vec3d>
#include <vector>
#include <istream>
#include <functional>
namespace osgDB
{
class Options;
}
#define OE_CONFIG_MOVE_SEMATICS
namespace osgEarth
{
using namespace osgEarth::Util;
using ConfigSet = std::vector<class Config>;
class URI;
/**
* Config is a general-purpose container for serializable data. You store an object's members
* to Config, and then translate the Config to a particular format (like XML or JSON). Likewise,
* the object can de-serialize a Config back into member data. Config support the optional<>
* template for optional values.
*/
class OSGEARTH_EXPORT Config
{
protected:
std::string _key;
std::string _defaultValue;
std::string _referrer;
std::string _externalRef;
ConfigSet _children;
bool _isLocation = false;
bool _isNumber = false;
public:
Config() = default;
Config(const std::string& key) :
_key(key) { }
template<typename T>
explicit Config(const std::string& key, const T& value) :
_key(key)
{
setValue(value);
}
explicit Config(const std::string& key, const Config& value) :
_key(key)
{
add(value);
}
#ifdef OE_CONFIG_MOVE_SEMATICS
explicit Config(const std::string& key, Config&& value) :
_key(key)
{
add(value);
}
Config(Config&& rhs) = default;
Config& operator=(Config&& rhs) = default;
#endif
// Copy functions
Config(const Config& rhs) = default;
Config& operator=(const Config& rhs) = default;
/**
* Referrer is the context for resolving relative pathnames that occur in this object.
* For example, if the value is a filename "file.txt" and the referrer is "C:/temp/a.earth",
* then the full path of the file is "C:/temp/file.txt".
*
* Calling this sets a referrer on this object and its children.
*/
void setReferrer(const std::string& value);
/** Access this object's "relative-to" location. */
const std::string& referrer() const { return _referrer; }
/** Referrer associated with a key */
const std::string referrer(const std::string& key) const {
return child(key).referrer();
}
/** Sets whether this Config's value represents a location, i.e. a URI, filename, or
other string that can be relocated to be relative to a different referrer. */
void setIsLocation(bool tf) { _isLocation = tf; }
bool isLocation() const { return _isLocation; }
/** Hint that this Config came from an externally referenced resource. */
const std::string& externalRef() const { return _externalRef; }
void setExternalRef(const std::string& externalRef) { _externalRef = externalRef; }
/** Populate this object from an XML input stream. */
bool fromXML(std::istream& in);
//! Populate this object from a URI
bool fromURI(const URI&);
/** Encode this object as JSON. */
std::string toJSON(bool pretty = false) const;
/** Populate this object from a JSON string. */
bool fromJSON(const std::string& json);
static Config readJSON(const std::string& json);
/** True if this object contains no data. */
bool empty() const {
return _key.empty() && _defaultValue.empty() && _children.empty();
}
/** True is this object is a simple key/value pair with no children. */
bool isSimple() const {
return !_key.empty() && !_defaultValue.empty() && _children.empty();
}
/** The key value for this object */
std::string& key() { return _key; }
const std::string& key() const { return _key; }
/** The value corresponding to the key */
const std::string& value() const { return _defaultValue; }
/** Main setValue method - see specializations inline below */
template<typename T>
void setValue(const T& value) {
_defaultValue = Stringify() << value;
}
/** Child objects. */
ConfigSet& children() { return _children; }
const ConfigSet& children() const { return _children; }
/** A collection of all the children of this object with a particular key */
const ConfigSet children(const std::string& key) const {
ConfigSet r;
for (ConfigSet::const_iterator i = _children.begin(); i != _children.end(); i++) {
if (i->key() == key)
r.push_back(*i);
}
return r;
}
/** Whether this object has a child with a given key */
bool hasChild(const std::string& key) const {
for (ConfigSet::const_iterator i = _children.begin(); i != _children.end(); i++)
if (i->key() == key)
return true;
return false;
}
/** Removes all children with the given key */
void remove(const std::string& key) {
for (ConfigSet::iterator i = _children.begin(); i != _children.end(); ) {
if (i->key() == key)
i = _children.erase(i);
else
++i;
}
}
/** First child with the given key */
const Config& child(const std::string& key) const;
/** Pointer to the first child with the given key, or NULL if none exist */
const Config* child_ptr(const std::string& key) const;
/** Mutable pointer to the first child with the given key, or NULL if none exist */
Config* mutable_child(const std::string& key);
/** Merge the contents of another Config object into this object.. danger, read the code
before you use this */
void merge(const Config& rhs);
/** Locate (recursively) the first descendant object with this key, optionally checking
the current object as well */
Config* find(const std::string& key, bool checkThis = true);
const Config* find(const std::string& key, bool checkThis = true) const;
/** Add a value as a child */
template<typename T>
Config& add(const std::string& key, const T& value) {
_children.push_back(Config(key, value));
_children.back().setReferrer(_referrer);
return _children.back();
}
//! Set a config as a child
Config& add(const Config& conf) {
_children.push_back(conf);
_children.back().setReferrer(_referrer);
return _children.back();
}
/** Add a config as a child, assigning it a key */
Config& add(const std::string& key, const Config& conf) {
Config& result = add(conf);
result.key() = key;
return result;
}
//! Add a config named key
Config& add(const std::string& key) {
return add(Config(key));
}
/** Add a set of config objects as children. */
void add(const ConfigSet& set) {
for (ConfigSet::const_iterator i = set.begin(); i != set.end(); i++)
add(*i);
}
#ifdef OE_CONFIG_MOVE_SEMATICS
//! Move a config as a child
Config& add(Config&& conf) {
_children.push_back(std::move(conf));
_children.back().setReferrer(_referrer);
conf = {};
return _children.back();
}
Config& add(const std::string& key, Config&& conf) {
Config& result = add(std::move(conf));
result.key() = key;
conf = {};
return result;
}
Config& set(Config&& conf) {
remove(conf.key());
return add(std::move(conf));
}
#endif
/** Adds or replaces an optional value as a child, but only if it is set */
template<typename T>
void set(const std::string& key, const optional<T>& opt) {
remove(key);
if (opt.isSet()) {
set(Config(key, opt.get()));
}
}
template<typename T>
void set(const std::string& key, const osg::ref_ptr<T>& obj) {
remove(key);
if (obj.valid()) {
Config conf = obj->getConfig();
conf.key() = key;
set(std::move(conf));
}
}
// If target is set to targetValue, set key to val.
template<typename X, typename Y>
void set(const std::string& key, const std::string& val, const optional<X>& target, const Y& targetValue) {
if (target.isSetTo(targetValue)) {
remove(key);
set(key, val);
}
}
/** Adds or replaces a config as a child. */
Config& set(const Config& conf) {
remove(conf.key());
return add(conf);
}
//! Adds or replaces a config as a child if it's not empty.
template<typename CALLABLE>
void set_with_function(const std::string& key, CALLABLE&& f) {
Config conf(key);
f(conf);
if (!conf.empty()) set(std::move(conf));
}
/** Sets a key value pair child */
template<typename T>
void set(const std::string& key, const T& value) {
set(Config(key, value));
}
/** Whether this object has the key OR has a child with the key */
bool hasValue(const std::string& key) const {
return !value(key).empty();
}
/** The value of this object (if the key matches) or a matching child object */
const std::string value(const std::string& key) const {
std::string r = trim(child(key).value());
if (r.empty() && _key == key)
r = _defaultValue;
return r;
}
/** Default value transformed to another type */
template<typename T>
T valueAs(const T& fallback) const {
return osgEarth::Util::as<T>(_defaultValue, fallback);
}
/** Value cast to a particular primitive type (with fallback in case casting fails) */
template<typename T>
T value(const std::string& key, T fallback) const {
std::string r;
if (hasChild(key))
r = child(key).value();
return osgEarth::Util::as<T>(r, fallback);
}
/** Populates the output value iff the Config exists. */
template<typename T>
bool get(const std::string& key, optional<T>& output) const {
std::string r;
if (hasChild(key))
r = child(key).value();
if (!r.empty()) {
output = osgEarth::Util::as<T>(r, output.defaultValue());
return true;
}
else
return false;
}
/** Populates the output referenced value iff the Config exists. */
template<typename T>
bool get(const std::string& key, osg::ref_ptr<T>& output) const {
if (hasChild(key)) {
output = new T(child(key));
return true;
}
else
return false;
}
/** Populates the output enumerable pair iff the Config exists. */
template<typename X, typename Y>
bool get(const std::string& key, const std::string& val, optional<X>& target, const Y& targetValue) const {
if (hasValue(key) && value(key) == val) {
target = targetValue;
return true;
}
else
return false;
}
/** Populates the output enumerable pair iff the Config exists. */
template<typename X, typename Y>
bool get(const std::string& key, const std::string& val, X& target, const Y& targetValue) const {
if (hasValue(key) && value(key) == val) {
target = targetValue;
return true;
}
return false;
}
/** Populates the ouptut value iff the Config exists. */
template<typename T>
bool get(const std::string& key, T& output) const {
if (hasValue(key)) {
output = value<T>(key, output);
return true;
}
return false;
}
// remove everything from (this) that also appears in rhs (diff)
Config operator - (const Config& rhs) const;
//! Whether the encoded value is actual a number
bool isNumber() const { return _isNumber; }
};
// SPECIALIZATION - Config
template<> inline
void Config::set<Config>(const std::string& key, const Config& conf) {
remove(key);
Config& result = add(conf);
result.key() = key;
}
template<> inline
void Config::set<Config>(const std::string& key, const optional<Config>& opt) {
remove(key);
if (opt.isSet()) {
Config& result = add(opt.value());
result.key() = key;
}
}
template<> inline
bool Config::get<Config>(const std::string& key, optional<Config>& output) const {
if (hasChild(key)) {
output = child(key);
return true;
}
else
return false;
}
// SPECIALIZATIONS - setValue
template<> inline void Config::setValue<std::string>(const std::string& value) {
_defaultValue = value;
_isNumber = false;
}
template<> inline void Config::setValue<bool>(const bool& value) {
_defaultValue = value==true? "true" : "false";
_isNumber = false;
}
template<> inline void Config::setValue<short>(const short& value) {
_defaultValue = std::to_string(value);
_isNumber = true;
}
template<> inline void Config::setValue<unsigned short>(const unsigned short& value) {
_defaultValue = std::to_string(value);
_isNumber = true;
}
template<> inline void Config::setValue<int>(const int& value) {
_defaultValue = std::to_string(value);
_isNumber = true;
}
template<> inline void Config::setValue<unsigned int>(const unsigned int& value) {
_defaultValue = std::to_string(value);
_isNumber = true;
}
template<> inline void Config::setValue<long>(const long& value) {
_defaultValue = std::to_string(value);
_isNumber = true;
}
template<> inline void Config::setValue<unsigned long>(const unsigned long& value) {
_defaultValue = std::to_string(value);
_isNumber = true;
}
template<> inline void Config::setValue<float>(const float& value) {
_defaultValue = Stringify() << std::setprecision(8) << value;
_isNumber = true;
}
template<> inline void Config::setValue<double>(const double& value) {
_defaultValue = Stringify() << std::setprecision(16) << value;
_isNumber = true;
}
// Specializations (OSG types)
template<> inline void Config::set<osg::Vec2f>(const std::string& key, const optional<osg::Vec2f>& opt) {
remove(key);
if (opt.isSet()) {
set(key, Stringify() << std::setprecision(8) << opt->x() << "," << opt->y());
}
}
template<> inline bool Config::get<osg::Vec2f>(const std::string& key, optional<osg::Vec2f>& output) const {
if (hasChild(key)) {
output->x() = as<float>(getToken(value(key), 0), 0.0f);
output->y() = as<float>(getToken(value(key), 1), 0.0f);
return true;
}
else
return false;
}
template<> inline void Config::set<osg::Vec2d>(const std::string& key, const optional<osg::Vec2d>& opt) {
remove(key);
if (opt.isSet()) {
set(key, Stringify() << std::setprecision(16) << opt->x() << "," << opt->y());
}
}
template<> inline bool Config::get<osg::Vec2d>(const std::string& key, optional<osg::Vec2d>& output) const {
if (hasChild(key)) {
output->x() = as<double>(getToken(value(key), 0), 0.0);
output->y() = as<double>(getToken(value(key), 1), 0.0);
return true;
}
else
return false;
}
template<> inline void Config::set<osg::Vec3f>(const std::string& key, const optional<osg::Vec3f>& opt) {
remove(key);
if (opt.isSet()) {
set(key, Stringify() << std::setprecision(8) << opt->x() << "," << opt->y() << "," << opt->z());
}
}
template<> inline bool Config::get<osg::Vec3f>(const std::string& key, optional<osg::Vec3f>& output) const {
if (hasChild(key)) {
output->x() = as<float>(getToken(value(key), 0), 0.0f);
output->y() = as<float>(getToken(value(key), 1), 0.0f);
output->z() = as<float>(getToken(value(key), 2), 0.0f);
return true;
}
else
return false;
}
template<> inline void Config::set<osg::Vec3d>(const std::string& key, const optional<osg::Vec3d>& opt) {
remove(key);
if (opt.isSet()) {
set(key, Stringify() << std::setprecision(16) << opt->x() << "," << opt->y() << "," << opt->z());
}
}
template<> inline bool Config::get<osg::Vec3d>(const std::string& key, optional<osg::Vec3d>& output) const {
if (hasChild(key)) {
output->x() = as<double>(getToken(value(key), 0), 0.0);
output->y() = as<double>(getToken(value(key), 1), 0.0);
output->z() = as<double>(getToken(value(key), 2), 0.0);
return true;
}
else
return false;
}
template<> inline void Config::set(const std::string& key, const std::vector<std::string>& input) {
remove(key);
if (!input.empty()) {
std::ostringstream buf;
for(size_t i=0; i<input.size(); ++i) {
if (i > 0) buf << ',';
bool quote = input[i].find(',') != std::string::npos;
if (quote) buf << "\"";
buf << input[i];
if (quote) buf << "\"";
}
set(key, buf.str());
}
}
template<> inline bool Config::get(const std::string& key, std::vector<std::string>& output) const {
if (hasChild(key)) {
output.clear();
std::vector<std::string> tokens;
StringTokenizer(value(key), output, ",", "\"", true, true);
return true;
}
else return false;
}
// Use this macro to "activate" any object with a getConfig/ctor(const Config&) pair
// and make it usable with Config::set/get/add.
// NOTE: You must only use this macro in the global namespace!
#define OSGEARTH_SPECIALIZE_CONFIG(TYPE) \
namespace osgEarth { \
template<> inline \
void Config::set<TYPE>(const std::string& key, const TYPE& obj) { \
set( key, obj.getConfig() ); \
} \
template<> inline \
void Config::set<TYPE>(const std::string& key, const optional<TYPE>& opt) { \
if ( opt.isSet() ) \
set(key, opt.get()); \
} \
template<> inline \
bool Config::get<TYPE>(const std::string& key, TYPE& opt) const { \
if ( hasChild(key) ) { \
opt = TYPE(child(key)); \
return true; \
} \
else return false; \
} \
template<> inline \
bool Config::get<TYPE>(const std::string& key, optional<TYPE>& opt) const { \
if ( hasChild(key) ) { \
opt = TYPE(child(key)); \
return true; \
} \
else return false; \
} \
template<> inline Config& Config::add<TYPE>(const std::string& key, const TYPE& value) { \
Config conf = value.getConfig(); \
conf.key() = key; \
return add(std::move(conf)); \
} \
} // namespace osgEarth
//--------------------------------------------------------------------
/**
* Base class for all serializable options classes.
*/
class ConfigOptions
{
public:
ConfigOptions() = default;
//! Copy constructor - it must call getConfig() so it can repopulate the internal _conf member.
ConfigOptions(const ConfigOptions& rhs) : _conf(rhs.getConfig()) { }
//! Copy constructor - simple Config copy.
ConfigOptions(const Config& conf) : _conf(conf) { }
const std::string& referrer() const {
return _conf.referrer();
}
ConfigOptions& operator = (const ConfigOptions& rhs) {
if (this != &rhs) {
_conf = rhs.getConfig();
mergeConfig(_conf);
}
return *this;
}
void merge(const ConfigOptions& rhs) {
_conf.merge(rhs._conf);
mergeConfig(rhs.getConfig());
}
virtual Config getConfig() const {
Config conf = _conf;
conf.setReferrer(referrer());
return conf;
}
bool empty() const {
return _conf.empty();
}
protected:
virtual void mergeConfig(const Config& conf) { }
Config _conf;
};
/**
* Base configoptions class for driver options.
* @deprecated - will be removed.
*/
class DriverConfigOptions : public ConfigOptions
{
public:
DriverConfigOptions(const ConfigOptions& rhs = ConfigOptions())
: ConfigOptions(rhs)
{
fromConfig(_conf);
}
/** Gets or sets the name of the driver to load */
void setDriver(const std::string& value) { _driver = value; }
const std::string& getDriver() const { return _driver; }
public:
virtual Config getConfig() const {
Config conf = ConfigOptions::getConfig();
if (!_driver.empty())
conf.set("driver", _driver);
return conf;
}
virtual void mergeConfig(const Config& conf) {
ConfigOptions::mergeConfig(conf);
fromConfig(conf);
}
public:
void fromConfig(const Config& conf) {
_driver = conf.value("driver");
if (_driver.empty() && conf.hasValue("type"))
_driver = conf.value("type");
}
private:
std::string _name, _driver;
};
}
//! Macro to use when defining a COnfigOptions class
#define META_ConfigOptions(LIBRARY, MYCLASS, SUPERCLASS) \
protected: \
virtual void mergeConfig(const Config& conf) { \
SUPERCLASS ::mergeConfig(conf); \
fromConfig(conf); \
} \
public: \
MYCLASS () : SUPERCLASS() { fromConfig(_conf); } \
MYCLASS (const ConfigOptions& opt) : SUPERCLASS(opt) { fromConfig(_conf); }
//! optional property macro
#define OE_OPTION_0_ARGS()
#define OE_OPTION_1_ARGS()
#define OE_OPTION_2_ARGS(TYPE, NAME) \
private: \
osgEarth::optional< TYPE > _ ## NAME ; \
mutable std::vector<std::function<void(const TYPE&)>> _ ## NAME ## _listeners; \
public: \
osgEarth::optional< TYPE >& NAME () { return _ ## NAME; } \
const osgEarth::optional< TYPE >& NAME () const { return _ ## NAME; } \
void NAME ## Changed (std::function<void(const TYPE&)> f) const { \
_ ## NAME ## _listeners.push_back(f); } \
void set_ ## NAME (const TYPE& value) { \
_ ## NAME = value; \
for(auto& notify : _ ## NAME ## _listeners) notify(value); }
#define OE_OPTION_3_ARGS(TYPE, NAME, DEFAULT_VALUE) \
private: \
osgEarth::optional< TYPE > _ ## NAME {DEFAULT_VALUE}; \
mutable std::vector<std::function<void(const TYPE&)>> _ ## NAME ## _listeners; \
public: \
osgEarth::optional< TYPE >& NAME () { return _ ## NAME; } \
const osgEarth::optional< TYPE >& NAME () const { return _ ## NAME; } \
void NAME ## Changed (std::function<void(const TYPE&)> f) const { \
_ ## NAME ## _listeners.push_back(f); } \
void set_ ## NAME (const TYPE& value) { \
_ ## NAME = value; \
for(auto& notify : _ ## NAME ## _listeners) notify(value); }
// https://stackoverflow.com/a/28074198
#define OE_OPTION_FUNC_CHOOSER(_f1, _f2, _f3, _f4, ...) _f4
#define OE_OPTION_FUNC_RECOMPOSER(ARGS) OE_OPTION_FUNC_CHOOSER ARGS
#define OE_OPTION_CHOOSE_FROM_ARG_COUNT(...) OE_OPTION_FUNC_RECOMPOSER((__VA_ARGS__, OE_OPTION_3_ARGS, OE_OPTION_2_ARGS, OE_OPTION_1_ARGS, ))
#define OE_OPTION_NO_ARG_EXPANDER() ,,OE_OPTION_0_ARGS
#define OE_OPTION_MACRO_CHOOSER(...) OE_OPTION_CHOOSE_FROM_ARG_COUNT(OE_OPTION_NO_ARG_EXPANDER __VA_ARGS__ ())
#define OE_OPTION(...) OE_OPTION_MACRO_CHOOSER(__VA_ARGS__)(__VA_ARGS__)
//! ref_ptr property macro
#define OE_OPTION_REFPTR(TYPE, NAME) \
private: \
osg::ref_ptr< TYPE > _ ## NAME ; \
public: \
osg::ref_ptr< TYPE >& NAME () { return _ ## NAME; } \
const osg::ref_ptr< TYPE >& NAME () const { return _ ## NAME; }
//! ref_ptr property macro
#define OE_OPTION_SHAREDPTR(TYPE, NAME) \
private: \
std::shared_ptr< TYPE > _ ## NAME ; \
public: \
std::shared_ptr< TYPE >& NAME () { return _ ## NAME; } \
const std::shared_ptr< TYPE >& NAME () const { return _ ## NAME; }
//! vector property macro
#define OE_OPTION_VECTOR(TYPE, NAME) \
private: \
std::vector< TYPE > _ ## NAME ; \
public: \
std::vector< TYPE >& NAME () { return _ ## NAME; } \
const std::vector< TYPE >& NAME () const { return _ ## NAME; }
#define OE_OPTION_IMPL(CLASS, TYPE, FUNC, OPTION) \
void CLASS ::set ## FUNC (const TYPE & value) { options(). set_ ## OPTION (value); }\
const TYPE & CLASS ::get ## FUNC () const { return options(). OPTION ().get(); }
//! property macro
#define OE_PROPERTY(TYPE, NAME, DEFVAL) \
private: \
TYPE _ ## NAME = DEFVAL; \
public: \
TYPE & NAME () { return _ ## NAME; } \
TYPE & NAME ## _mutable() { return _ ## NAME; } \
const TYPE & NAME () const { return _ ## NAME; }
//! const property macro
#define OE_PROPERTY_CONST(TYPE, NAME, DEFVAL) \
private: \
TYPE _ ## NAME = DEFVAL; \
protected: \
TYPE & NAME () { return _ ## NAME; } \
TYPE & NAME ## _mutable() { return _ ## NAME; } \
public: \
const TYPE & NAME () const { return _ ## NAME; }
#define OE_OPTION_LESS(L,R) \
if (L().isSet() && !R().isSet()) return true; \
if (R().isSet() && !L().isSet()) return false; \
if (L().isSet() && R().isSet()) { \
if (L().get() < R().get()) return true; \
if (L().get() > R().get()) return false; }