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hooks.go
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hooks.go
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// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
// See License.txt for license information.
package plugin
import (
"io"
"net/http"
"github.com/mattermost/mattermost-server/model"
)
// These assignments are part of the wire protocol used to trigger hook events in plugins.
//
// Feel free to add more, but do not change existing assignments. Follow the naming convention of
// <HookName>Id as the autogenerated glue code depends on that.
const (
OnActivateId = 0
OnDeactivateId = 1
ServeHTTPId = 2
OnConfigurationChangeId = 3
ExecuteCommandId = 4
MessageWillBePostedId = 5
MessageWillBeUpdatedId = 6
MessageHasBeenPostedId = 7
MessageHasBeenUpdatedId = 8
UserHasJoinedChannelId = 9
UserHasLeftChannelId = 10
UserHasJoinedTeamId = 11
UserHasLeftTeamId = 12
ChannelHasBeenCreatedId = 13
FileWillBeUploadedId = 14
UserWillLogInId = 15
UserHasLoggedInId = 16
UserHasBeenCreatedId = 17
TotalHooksId = iota
)
// Hooks describes the methods a plugin may implement to automatically receive the corresponding
// event.
//
// A plugin only need implement the hooks it cares about. The MattermostPlugin provides some
// default implementations for convenience but may be overridden.
type Hooks interface {
// OnActivate is invoked when the plugin is activated. If an error is returned, the plugin
// will be terminated. The plugin will not receive hooks until after OnActivate returns
// without error.
OnActivate() error
// Implemented returns a list of hooks that are implemented by the plugin.
// Plugins do not need to provide an implementation. Any given will be ignored.
Implemented() ([]string, error)
// OnDeactivate is invoked when the plugin is deactivated. This is the plugin's last chance to
// use the API, and the plugin will be terminated shortly after this invocation. The plugin
// will stop receiving hooks just prior to this method being called.
OnDeactivate() error
// OnConfigurationChange is invoked when configuration changes may have been made. Any
// returned error is logged, but does not stop the plugin. You must be prepared to handle
// a configuration failure gracefully.
OnConfigurationChange() error
// ServeHTTP allows the plugin to implement the http.Handler interface. Requests destined for
// the /plugins/{id} path will be routed to the plugin.
//
// The Mattermost-User-Id header will be present if (and only if) the request is by an
// authenticated user.
ServeHTTP(c *Context, w http.ResponseWriter, r *http.Request)
// ExecuteCommand executes a command that has been previously registered via the RegisterCommand
// API.
ExecuteCommand(c *Context, args *model.CommandArgs) (*model.CommandResponse, *model.AppError)
// UserHasBeenCreated is invoked after a user was created.
//
// Minimum server version: 5.10
UserHasBeenCreated(c *Context, user *model.User)
// UserWillLogIn before the login of the user is returned. Returning a non empty string will reject the login event.
// If you don't need to reject the login event, see UserHasLoggedIn
UserWillLogIn(c *Context, user *model.User) string
// UserHasLoggedIn is invoked after a user has logged in.
UserHasLoggedIn(c *Context, user *model.User)
// MessageWillBePosted is invoked when a message is posted by a user before it is committed
// to the database. If you also want to act on edited posts, see MessageWillBeUpdated.
//
// To reject a post, return an non-empty string describing why the post was rejected.
// To modify the post, return the replacement, non-nil *model.Post and an empty string.
// To allow the post without modification, return a nil *model.Post and an empty string.
//
// If you don't need to modify or reject posts, use MessageHasBeenPosted instead.
//
// Note that this method will be called for posts created by plugins, including the plugin that
// created the post.
MessageWillBePosted(c *Context, post *model.Post) (*model.Post, string)
// MessageWillBeUpdated is invoked when a message is updated by a user before it is committed
// to the database. If you also want to act on new posts, see MessageWillBePosted.
// Return values should be the modified post or nil if rejected and an explanation for the user.
// On rejection, the post will be kept in its previous state.
//
// If you don't need to modify or rejected updated posts, use MessageHasBeenUpdated instead.
//
// Note that this method will be called for posts updated by plugins, including the plugin that
// updated the post.
MessageWillBeUpdated(c *Context, newPost, oldPost *model.Post) (*model.Post, string)
// MessageHasBeenPosted is invoked after the message has been committed to the database.
// If you need to modify or reject the post, see MessageWillBePosted
// Note that this method will be called for posts created by plugins, including the plugin that
// created the post.
MessageHasBeenPosted(c *Context, post *model.Post)
// MessageHasBeenUpdated is invoked after a message is updated and has been updated in the database.
// If you need to modify or reject the post, see MessageWillBeUpdated
// Note that this method will be called for posts created by plugins, including the plugin that
// created the post.
MessageHasBeenUpdated(c *Context, newPost, oldPost *model.Post)
// ChannelHasBeenCreated is invoked after the channel has been committed to the database.
ChannelHasBeenCreated(c *Context, channel *model.Channel)
// UserHasJoinedChannel is invoked after the membership has been committed to the database.
// If actor is not nil, the user was invited to the channel by the actor.
UserHasJoinedChannel(c *Context, channelMember *model.ChannelMember, actor *model.User)
// UserHasLeftChannel is invoked after the membership has been removed from the database.
// If actor is not nil, the user was removed from the channel by the actor.
UserHasLeftChannel(c *Context, channelMember *model.ChannelMember, actor *model.User)
// UserHasJoinedTeam is invoked after the membership has been committed to the database.
// If actor is not nil, the user was added to the team by the actor.
UserHasJoinedTeam(c *Context, teamMember *model.TeamMember, actor *model.User)
// UserHasLeftTeam is invoked after the membership has been removed from the database.
// If actor is not nil, the user was removed from the team by the actor.
UserHasLeftTeam(c *Context, teamMember *model.TeamMember, actor *model.User)
// FileWillBeUploaded is invoked when a file is uploaded, but before it is committed to backing store.
// Read from file to retrieve the body of the uploaded file.
//
// To reject a file upload, return an non-empty string describing why the file was rejected.
// To modify the file, write to the output and/or return a non-nil *model.FileInfo, as well as an empty string.
// To allow the file without modification, do not write to the output and return a nil *model.FileInfo and an empty string.
//
// Note that this method will be called for files uploaded by plugins, including the plugin that uploaded the post.
// FileInfo.Size will be automatically set properly if you modify the file.
FileWillBeUploaded(c *Context, info *model.FileInfo, file io.Reader, output io.Writer) (*model.FileInfo, string)
}