A turn-based game inspired by the original Pacman implemented in C++11 using ncurses. I encourage you to read the documentation before playing.
This project was a part of the Programming and Algorithmics 2 course at FIT CTU in Prague (English site here).
Clone the repository.
git clone https://github.com/hajekjiri/pacman.git
Use
make compile
to compile and link all files.
./pacman /path/to/config
An example configuration file can be found at examples/settings.cfg
. You can run the game with this example using
make run
which is equivalent to
./pacman ./examples/settings.cfg
Documentation can be generated using Doxygen and then accessed at doc/index.html
.
make doc
Examples are located in the examples
folder. Currently, there is one config file and a couple of maps that should give you an idea on how to build maps. Refer to the Doxygen-generated documentation for more information.
Use
make clean
to clean up all unnecessary files, e.g. objects files, documentation, binaries etc.