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package main import ( "image/color" "github.com/hajimehoshi/ebiten/v2" ) type Game struct{} func (self *Game) Layout(w, h int) (int, int) { return w, h } func (self *Game) Update() error { return nil } func (self *Game) Draw(screen *ebiten.Image) { screen.Fill(color.RGBA{255, 0, 0, 255}) screen.Set(1, 1, color.Black) } func main() { ebiten.SetWindowResizable(true) ebiten.RunGame(&Game{}) }
https://gyazo.com/e46519b18fc315e2df2a47cd267c5c91
(The minimum test case by created by @Zyko0 and Tinne)
The text was updated successfully, but these errors were encountered:
fc96eb3 is the culprit.
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faf1e73
internal/atlas: bug fix: wrong logic to create a new mask with edges
39a4343
* Fixed wrong operator orders * Cleared an allocated region explicitlly Closes #2089
internal/processtest/testdata: add a test case for #2089
812607c
Updates #2089
8024f70
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https://gyazo.com/e46519b18fc315e2df2a47cd267c5c91
(The minimum test case by created by @Zyko0 and Tinne)
The text was updated successfully, but these errors were encountered: