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Capture stderr #1

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haliphax opened this issue Feb 21, 2017 · 1 comment
Open

Capture stderr #1

haliphax opened this issue Feb 21, 2017 · 1 comment
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@haliphax
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Currently only stdin and stdout are captured. Need to capture stderr as well. Some sort of quick, temporary lock should be used when stderr output is received to prevent it from getting garbled together with stdout output.

@haliphax haliphax self-assigned this Feb 21, 2017
@haliphax
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This won't be implemented unless it's asked for, as any "normal" door games likely won't be using stderr in the first place.

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