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It was implemented to tfs master on otland/forgottenserver@6a8a663
and on rl tibia on 10.70
ability to declare more than one type of monster that will be respawned after death:
<spawn centerx="103" centery="120" centerz="7" radius="5"> <monsters x="-1" y="1" z="7" spawntime="180"> <monster name="Rabbit" chance="70" /> <monster name="Skunk" chance="30" /> </monsters> </spawn>
This can be of course mixed with single monster node:
monster
<spawn centerx="103" centery="120" centerz="7" radius="5"> <monster name="Troll" x="4" y="-1" z="7" spawntime="60" /> <monsters x="-1" y="1" z="7" spawntime="180"> <monster name="Rabbit" chance="70" /> <monster name="Skunk" chance="30" /> </monsters> </spawn>
The text was updated successfully, but these errors were encountered:
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It was implemented to tfs master on otland/forgottenserver@6a8a663
and on rl tibia on 10.70
ability to declare more than one type of monster that will be respawned after death:
This can be of course mixed with single
monster
node:The text was updated successfully, but these errors were encountered: