Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

3.1.1 release. #4

Merged
merged 1 commit into from
Dec 31, 2021
Merged

3.1.1 release. #4

merged 1 commit into from
Dec 31, 2021

Conversation

harfang3dadmin
Copy link
Contributor

This minor release brings several fixes, mainly in the Bullet Physics API.

Engine

  • Added a missing texture render target flag (TF_RenderTarget).
  • Added SetSourceStreamTimecode() to the audio API.

Physics

  • Updated the Physics unit tests.
  • Fixed an issue in the Kinematic physics matrix.
  • SetRigidBodyAngularDamping() now takes a float instead of a Vec3.

Documentation

  • Fixed several typos in the documentation.

@harfang3dadmin harfang3dadmin merged commit e577989 into harfang3d:main Dec 31, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant