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model_msteamschannel.go
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/
model_msteamschannel.go
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package channel
import (
"encoding/json"
"fmt"
)
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See NOTICE.txt in the project root for license information.
var _ Channel = MsTeamsChannel{}
type MsTeamsChannel struct {
Properties *MsTeamsChannelProperties `json:"properties,omitempty"`
// Fields inherited from Channel
Etag *string `json:"etag,omitempty"`
Location *string `json:"location,omitempty"`
ProvisioningState *string `json:"provisioningState,omitempty"`
}
var _ json.Marshaler = MsTeamsChannel{}
func (s MsTeamsChannel) MarshalJSON() ([]byte, error) {
type wrapper MsTeamsChannel
wrapped := wrapper(s)
encoded, err := json.Marshal(wrapped)
if err != nil {
return nil, fmt.Errorf("marshaling MsTeamsChannel: %+v", err)
}
var decoded map[string]interface{}
if err := json.Unmarshal(encoded, &decoded); err != nil {
return nil, fmt.Errorf("unmarshaling MsTeamsChannel: %+v", err)
}
decoded["channelName"] = "MsTeamsChannel"
encoded, err = json.Marshal(decoded)
if err != nil {
return nil, fmt.Errorf("re-marshaling MsTeamsChannel: %+v", err)
}
return encoded, nil
}