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model_h264video.go
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/
model_h264video.go
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package encodings
import (
"encoding/json"
"fmt"
)
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See NOTICE.txt in the project root for license information.
var _ Codec = H264Video{}
type H264Video struct {
Complexity *H264Complexity `json:"complexity,omitempty"`
KeyFrameInterval *string `json:"keyFrameInterval,omitempty"`
Layers *[]H264Layer `json:"layers,omitempty"`
RateControlMode *H264RateControlMode `json:"rateControlMode,omitempty"`
SceneChangeDetection *bool `json:"sceneChangeDetection,omitempty"`
StretchMode *StretchMode `json:"stretchMode,omitempty"`
SyncMode *VideoSyncMode `json:"syncMode,omitempty"`
// Fields inherited from Codec
Label *string `json:"label,omitempty"`
}
var _ json.Marshaler = H264Video{}
func (s H264Video) MarshalJSON() ([]byte, error) {
type wrapper H264Video
wrapped := wrapper(s)
encoded, err := json.Marshal(wrapped)
if err != nil {
return nil, fmt.Errorf("marshaling H264Video: %+v", err)
}
var decoded map[string]interface{}
if err := json.Unmarshal(encoded, &decoded); err != nil {
return nil, fmt.Errorf("unmarshaling H264Video: %+v", err)
}
decoded["@odata.type"] = "#Microsoft.Media.H264Video"
encoded, err = json.Marshal(decoded)
if err != nil {
return nil, fmt.Errorf("re-marshaling H264Video: %+v", err)
}
return encoded, nil
}