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model_overlay.go
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/
model_overlay.go
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package encodings
import (
"encoding/json"
"fmt"
"strings"
)
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See NOTICE.txt in the project root for license information.
type Overlay interface {
}
func unmarshalOverlayImplementation(input []byte) (Overlay, error) {
if input == nil {
return nil, nil
}
var temp map[string]interface{}
if err := json.Unmarshal(input, &temp); err != nil {
return nil, fmt.Errorf("unmarshaling Overlay into map[string]interface: %+v", err)
}
value, ok := temp["@odata.type"].(string)
if !ok {
return nil, nil
}
if strings.EqualFold(value, "#Microsoft.Media.AudioOverlay") {
var out AudioOverlay
if err := json.Unmarshal(input, &out); err != nil {
return nil, fmt.Errorf("unmarshaling into AudioOverlay: %+v", err)
}
return out, nil
}
if strings.EqualFold(value, "#Microsoft.Media.VideoOverlay") {
var out VideoOverlay
if err := json.Unmarshal(input, &out); err != nil {
return nil, fmt.Errorf("unmarshaling into VideoOverlay: %+v", err)
}
return out, nil
}
type RawOverlayImpl struct {
Type string `json:"-"`
Values map[string]interface{} `json:"-"`
}
out := RawOverlayImpl{
Type: value,
Values: temp,
}
return out, nil
}