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model_videooverlay.go
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/
model_videooverlay.go
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package encodings
import (
"encoding/json"
"fmt"
)
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See NOTICE.txt in the project root for license information.
var _ Overlay = VideoOverlay{}
type VideoOverlay struct {
CropRectangle *Rectangle `json:"cropRectangle,omitempty"`
Opacity *float64 `json:"opacity,omitempty"`
Position *Rectangle `json:"position,omitempty"`
// Fields inherited from Overlay
AudioGainLevel *float64 `json:"audioGainLevel,omitempty"`
End *string `json:"end,omitempty"`
FadeInDuration *string `json:"fadeInDuration,omitempty"`
FadeOutDuration *string `json:"fadeOutDuration,omitempty"`
InputLabel string `json:"inputLabel"`
Start *string `json:"start,omitempty"`
}
var _ json.Marshaler = VideoOverlay{}
func (s VideoOverlay) MarshalJSON() ([]byte, error) {
type wrapper VideoOverlay
wrapped := wrapper(s)
encoded, err := json.Marshal(wrapped)
if err != nil {
return nil, fmt.Errorf("marshaling VideoOverlay: %+v", err)
}
var decoded map[string]interface{}
if err := json.Unmarshal(encoded, &decoded); err != nil {
return nil, fmt.Errorf("unmarshaling VideoOverlay: %+v", err)
}
decoded["@odata.type"] = "#Microsoft.Media.VideoOverlay"
encoded, err = json.Marshal(decoded)
if err != nil {
return nil, fmt.Errorf("re-marshaling VideoOverlay: %+v", err)
}
return encoded, nil
}