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constants.go
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constants.go
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package lab
import (
"encoding/json"
"fmt"
"strings"
)
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See NOTICE.txt in the project root for license information.
type ConnectionType string
const (
ConnectionTypeNone ConnectionType = "None"
ConnectionTypePrivate ConnectionType = "Private"
ConnectionTypePublic ConnectionType = "Public"
)
func PossibleValuesForConnectionType() []string {
return []string{
string(ConnectionTypeNone),
string(ConnectionTypePrivate),
string(ConnectionTypePublic),
}
}
func (s *ConnectionType) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseConnectionType(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseConnectionType(input string) (*ConnectionType, error) {
vals := map[string]ConnectionType{
"none": ConnectionTypeNone,
"private": ConnectionTypePrivate,
"public": ConnectionTypePublic,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := ConnectionType(input)
return &out, nil
}
type CreateOption string
const (
CreateOptionImage CreateOption = "Image"
CreateOptionTemplateVM CreateOption = "TemplateVM"
)
func PossibleValuesForCreateOption() []string {
return []string{
string(CreateOptionImage),
string(CreateOptionTemplateVM),
}
}
func (s *CreateOption) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseCreateOption(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseCreateOption(input string) (*CreateOption, error) {
vals := map[string]CreateOption{
"image": CreateOptionImage,
"templatevm": CreateOptionTemplateVM,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := CreateOption(input)
return &out, nil
}
type EnableState string
const (
EnableStateDisabled EnableState = "Disabled"
EnableStateEnabled EnableState = "Enabled"
)
func PossibleValuesForEnableState() []string {
return []string{
string(EnableStateDisabled),
string(EnableStateEnabled),
}
}
func (s *EnableState) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseEnableState(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseEnableState(input string) (*EnableState, error) {
vals := map[string]EnableState{
"disabled": EnableStateDisabled,
"enabled": EnableStateEnabled,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := EnableState(input)
return &out, nil
}
type LabState string
const (
LabStateDraft LabState = "Draft"
LabStatePublished LabState = "Published"
LabStatePublishing LabState = "Publishing"
LabStateScaling LabState = "Scaling"
LabStateSyncing LabState = "Syncing"
)
func PossibleValuesForLabState() []string {
return []string{
string(LabStateDraft),
string(LabStatePublished),
string(LabStatePublishing),
string(LabStateScaling),
string(LabStateSyncing),
}
}
func (s *LabState) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseLabState(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseLabState(input string) (*LabState, error) {
vals := map[string]LabState{
"draft": LabStateDraft,
"published": LabStatePublished,
"publishing": LabStatePublishing,
"scaling": LabStateScaling,
"syncing": LabStateSyncing,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := LabState(input)
return &out, nil
}
type OsType string
const (
OsTypeLinux OsType = "Linux"
OsTypeWindows OsType = "Windows"
)
func PossibleValuesForOsType() []string {
return []string{
string(OsTypeLinux),
string(OsTypeWindows),
}
}
func (s *OsType) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseOsType(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseOsType(input string) (*OsType, error) {
vals := map[string]OsType{
"linux": OsTypeLinux,
"windows": OsTypeWindows,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := OsType(input)
return &out, nil
}
type ProvisioningState string
const (
ProvisioningStateCreating ProvisioningState = "Creating"
ProvisioningStateDeleting ProvisioningState = "Deleting"
ProvisioningStateFailed ProvisioningState = "Failed"
ProvisioningStateLocked ProvisioningState = "Locked"
ProvisioningStateSucceeded ProvisioningState = "Succeeded"
ProvisioningStateUpdating ProvisioningState = "Updating"
)
func PossibleValuesForProvisioningState() []string {
return []string{
string(ProvisioningStateCreating),
string(ProvisioningStateDeleting),
string(ProvisioningStateFailed),
string(ProvisioningStateLocked),
string(ProvisioningStateSucceeded),
string(ProvisioningStateUpdating),
}
}
func (s *ProvisioningState) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseProvisioningState(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseProvisioningState(input string) (*ProvisioningState, error) {
vals := map[string]ProvisioningState{
"creating": ProvisioningStateCreating,
"deleting": ProvisioningStateDeleting,
"failed": ProvisioningStateFailed,
"locked": ProvisioningStateLocked,
"succeeded": ProvisioningStateSucceeded,
"updating": ProvisioningStateUpdating,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := ProvisioningState(input)
return &out, nil
}
type ShutdownOnIdleMode string
const (
ShutdownOnIdleModeLowUsage ShutdownOnIdleMode = "LowUsage"
ShutdownOnIdleModeNone ShutdownOnIdleMode = "None"
ShutdownOnIdleModeUserAbsence ShutdownOnIdleMode = "UserAbsence"
)
func PossibleValuesForShutdownOnIdleMode() []string {
return []string{
string(ShutdownOnIdleModeLowUsage),
string(ShutdownOnIdleModeNone),
string(ShutdownOnIdleModeUserAbsence),
}
}
func (s *ShutdownOnIdleMode) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseShutdownOnIdleMode(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseShutdownOnIdleMode(input string) (*ShutdownOnIdleMode, error) {
vals := map[string]ShutdownOnIdleMode{
"lowusage": ShutdownOnIdleModeLowUsage,
"none": ShutdownOnIdleModeNone,
"userabsence": ShutdownOnIdleModeUserAbsence,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := ShutdownOnIdleMode(input)
return &out, nil
}
type SkuTier string
const (
SkuTierBasic SkuTier = "Basic"
SkuTierFree SkuTier = "Free"
SkuTierPremium SkuTier = "Premium"
SkuTierStandard SkuTier = "Standard"
)
func PossibleValuesForSkuTier() []string {
return []string{
string(SkuTierBasic),
string(SkuTierFree),
string(SkuTierPremium),
string(SkuTierStandard),
}
}
func (s *SkuTier) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseSkuTier(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseSkuTier(input string) (*SkuTier, error) {
vals := map[string]SkuTier{
"basic": SkuTierBasic,
"free": SkuTierFree,
"premium": SkuTierPremium,
"standard": SkuTierStandard,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := SkuTier(input)
return &out, nil
}