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I see #381 has been concluded, but as I'm re-implementing in Haskell a swarm control infrastructure managing clusters of number crunching servers originally implemented in Python, I miss basic UDP mcast support very much. No streaming requirement, just job announcement and discovery with single frag UDP packets, further comm always resorts to TCP connections.
network-multicast seemingly will work for me, but it feels weird I'd need another separate package to do that.
As for API issue, can you consider add one like setSocketOptionBuf, or a same named one in ByteString module? Like that we have sendBuf and send in ByteString superseding that in top-level ?
In Python it's all handled by socket package like:
I see #381 has been concluded, but as I'm re-implementing in Haskell a swarm control infrastructure managing clusters of number crunching servers originally implemented in Python, I miss basic UDP mcast support very much. No streaming requirement, just job announcement and discovery with single frag UDP packets, further comm always resorts to TCP connections.
network-multicast seemingly will work for me, but it feels weird I'd need another separate package to do that.
As for API issue, can you consider add one like
setSocketOptionBuf
, or a same named one in ByteString module? Like that we havesendBuf
andsend
in ByteString superseding that in top-level ?In Python it's all handled by socket package like:
64-bit suffices with
mreq
for IPv4, so event an Int may probably work, but may be not a good idea.The text was updated successfully, but these errors were encountered: