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Version bump: games-strategy/megaglest-3.13.0 #65
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It does, rofl. I just tried it out and it worked. It just gives this runtime error now: megaglest v3.13.0
Compiled using: GNUC: 50400 [64bit] platform: Linux-X64 endianness: little
GIT: [Rev: $5604.3a5d459$] - using STREFLOP [SSE] - [no-denormals]
Language file NOT FOUND, can't open file: [/usr/share/megaglest/data/lang/english.lng] switching to default language: english
Error saved to logfile [/home/fusion809/.megaglest/error.log]
*ERROR* [2017-04-10 23:12:42] In [/var/tmp/portage/games-strategy/megaglest-3.13.0/work/megaglest-3.13.0/source/glest_game/main/main.cpp::handleRuntimeError Line: 646] [File NOT FOUND, can't open file: [/usr/share/megaglest/data/lang/english.lng]
Stack Trace:
megaglest:Shared::Platform::megaglest_runtime_error::megaglest_runtime_error(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, bool)address [0xaaa4fd] line: 0
megaglest:Shared::Util::Properties::load(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, bool)address [0xa8a4a5] line: 0
megaglest:Glest::Game::Lang::loadGameStringProperties(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, Shared::Util::Properties&, bool, bool)address [0x5ec797] line: 0
megaglest:Glest::Game::Lang::loadGameStrings(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bool, bool)address [0x5f0d59] line: 0
megaglest:Glest::Game::glestMain(int, char**)address [0x69c7d9] line: 0
megaglest:Glest::Game::glestMainSEHWrapper(int, char**)address [0x6a4ffe] line: 0
/lib64/libc.so.6:__libc_start_main()address [0x7f1a44e6e210] line: 0
megaglest:_start()address [0x4db50a] line: 0
] gameInitialized = 0, program = (nil)
******************************************************
#2 An error occurred and MegaGlest will close.
Error msg = [File NOT FOUND, can't open file: [/usr/share/megaglest/data/lang/english.lng]
Stack Trace:
megaglest:Shared::Platform::megaglest_runtime_error::megaglest_runtime_error(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, bool)address [0xaaa4fd] line: 0
megaglest:Shared::Util::Properties::load(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, bool)address [0xa8a4a5] line: 0
megaglest:Glest::Game::Lang::loadGameStringProperties(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, Shared::Util::Properties&, bool, bool)address [0x5ec797] line: 0
megaglest:Glest::Game::Lang::loadGameStrings(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bool, bool)address [0x5f0d59] line: 0
megaglest:Glest::Game::glestMain(int, char**)address [0x69c7d9] line: 0
megaglest:Glest::Game::glestMainSEHWrapper(int, char**)address [0x6a4ffe] line: 0
/lib64/libc.so.6:__libc_start_main()address [0x7f1a44e6e210] line: 0
megaglest:_start()address [0x4db50a] line: 0
]
Please report this bug to http://bugs.megaglest.org
****************************************************** and exits. |
Ah, that was due to my stupidity. I forgot to bump megaglest-data to 3.13.0 too. It now works perfectly. |
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Hi,
MegaGlest 3.13.0 is out and has been for about a month. So I was wondering if a bump might be possible? For all I know this bump might even fix #63.
Thanks for your time,
Brenton
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