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removed attack skating changed troy's jump back to its original #1059

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merged 1 commit into from Mar 24, 2013
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16 changes: 8 additions & 8 deletions src/character_map.lua
Expand Up @@ -145,16 +145,16 @@ return {

--rows 9 & 10
attack = {
left = {'once', {'1,9', '5,9'}, 0.16},
right = {'once', {'1,10', '5,10'}, 0.16}
left = {'loop', {'1,9', '5,9'}, 0.16},
right = {'loop', {'1,10', '5,10'}, 0.16}
},
attackjump = {
left = {'once', {'4,9', '8,9'}, 0.16},
right = {'once', {'4,10', '8,10'}, 0.16}
left = {'loop', {'4,9', '8,9'}, 0.16},
right = {'loop', {'4,10', '8,10'}, 0.16}
},
attackwalk = {
left = {'once', {'2,9', '7,9'}, 0.16},
right = {'once', {'2,10', '7,10'}, 0.16}
left = {'loop', {'2,9', '7,9'}, 0.16},
right = {'loop', {'2,10', '7,10'}, 0.16}
},
wieldwalk = { --state for walking while holding a weapon
left = {'loop', {'2-3,9'}, 0.16},
Expand All @@ -169,8 +169,8 @@ return {
right = {'once', {'4,10'}, 1},
},
wieldaction = { --state for swinging a weapon
left = {'once', {'2,9','10,9','6,9','2,9'}, 0.09},
right = {'once', {'2,10','10,10','6,10','2,10'}, 0.09},
left = {'once', {'2,9','11,9','8,7','2,9'}, 0.09},
right = {'once', {'2,10','11,10','8,8','2,10'}, 0.09},
},

--rows 11 & 12
Expand Down
4 changes: 4 additions & 0 deletions src/characters/troy.lua
Expand Up @@ -33,6 +33,10 @@ return {
left = {'loop', {'1-3,3'}, 0.16},
right = {'loop', {'1-3,4'}, 0.16}
},
wieldjump = {
left = {'loop', {'1-3,3'}, 0.16},
right = {'loop', {'1-3,4'}, 0.16}
},
hurt = {
left = {'once', {'4-5,3'}, 1},
right = {'once', {'4-5,4'}, 1}
Expand Down