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api.go
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api.go
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/*
* Copyright (c) 2008-2021, Hazelcast, Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License")
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package serialization
// IdentifiedDataSerializableFactory is used to create IdentifiedDataSerializable instances during deserialization.
type IdentifiedDataSerializableFactory interface {
// Creates an IdentifiedDataSerializable instance using given type ID.
Create(id int32) (instance IdentifiedDataSerializable)
// FactoryID returns the factory ID.
FactoryID() int32
}
// IdentifiedDataSerializable is a serialization method as an alternative to standard Gob serialization.
// Each IdentifiedDataSerializable is created by a registered IdentifiedDataSerializableFactory.
type IdentifiedDataSerializable interface {
// FactoryID returns IdentifiedDataSerializableFactory factory ID for this struct.
FactoryID() (factoryID int32)
// ClassID returns type identifier for this struct. It should be unique per IdentifiedDataSerializableFactory.
ClassID() (classID int32)
// WriteData writes object fields to output stream.
WriteData(output DataOutput)
// ReadData reads fields from the input stream.
ReadData(input DataInput)
}
// Portable provides an alternative serialization method. Instead of relying on reflection, each Portable is
// created by a registered PortableFactory.
// Portable serialization has the following advantages:
// * Supporting multiversion of the same object type.
// * Fetching individual fields without having to rely on reflection.
// * Querying and indexing support without deserialization and/or reflection.
type Portable interface {
// FactoryID returns PortableFactory ID for this portable struct.
FactoryID() (factoryID int32)
// ClassID returns type identifier for this portable struct. Class ID should be unique per PortableFactory.
ClassID() (classID int32)
// WritePortable serializes this portable object using PortableWriter.
WritePortable(writer PortableWriter)
// ReadPortable reads portable fields using PortableReader.
ReadPortable(reader PortableReader)
}
// VersionedPortable is an extension to Portable
// to support per class version instead of a global serialization version.
type VersionedPortable interface {
Portable
// Version returns version for this Portable struct.
Version() (version int32)
}
// PortableFactory is used to create Portable instances during deserialization.
type PortableFactory interface {
// Create creates a Portable instance using given class ID and
// returns portable instance or nil if class ID is not known by this factory.
Create(classID int32) (instance Portable)
// FactoryID returns the factory ID.
FactoryID() int32
}
// Serializer is base interface of serializers.
type Serializer interface {
// ID returns id of serializer.
ID() (id int32)
// Read reads an object from ObjectDataInput.
Read(input DataInput) interface{}
// Write writes an object to ObjectDataOutput.
Write(output DataOutput, object interface{})
}
// DataOutput provides serialization methods.
type DataOutput interface {
// Position returns the head position in the byte array.
Position() int32
// SetPosition sets the head position in the byte array.
SetPosition(pos int32)
// WriteByte writes a byte.
WriteByte(v byte)
// WriteBool writes a bool.
WriteBool(v bool)
// WriteUInt16 writes an uint16.
WriteUInt16(v uint16)
// WriteInt16 writes an int16.
WriteInt16(v int16)
// WriteInt32 writes an int32.
WriteInt32(v int32)
// WriteInt64 writes an int64.
WriteInt64(v int64)
// WriteFloat32 writes a float32.
WriteFloat32(v float32)
// WriteFloat64 writes a float64.
WriteFloat64(v float64)
// WriteString writes a string in UTF-8 format.
WriteString(v string)
// WriteObject writes an object.
WriteObject(i interface{})
// WriteByteArray writes a []byte.
WriteByteArray(v []byte)
// WriteBoolArray writes a []bool.
WriteBoolArray(v []bool)
// WriteUInt16Array writes an []uint16.
WriteUInt16Array(v []uint16)
// WriteInt16Array writes an []int16.
WriteInt16Array(v []int16)
// WriteInt32Array writes an []int32.
WriteInt32Array(v []int32)
// WriteInt64Array writes an []int64.
WriteInt64Array(v []int64)
// WriteFloat32Array writes a []float32.
WriteFloat32Array(v []float32)
// WriteFloat64Array writes a []float64.
WriteFloat64Array(v []float64)
// WriteStringArray writes a []string in UTF-8 format.
WriteStringArray(v []string)
// WriteBytes writes a string's characters.
WriteStringBytes(bytes string)
// WriteZeroBytes writes zero bytes as given length.
WriteZeroBytes(count int)
}
// DataInput provides deserialization methods.
// If any of the methods results in an error, all following methods will return the zero value
// for that type immediately.
// Example usage:
// field1 = input.ReadString()
// field2 = input.ReadString()
// return input.Error()
type DataInput interface {
// Position returns the head position in the byte array.
Position() int32
// SetPosition sets the head position in the byte array.
SetPosition(pos int32)
// ReadByte returns byte read .
// It returns zero if an error is set previously.
ReadByte() byte
// ReadBool returns bool read.
// It returns false if an error is set previously.
ReadBool() bool
// ReadUInt16 returns uint16 read.
// It returns zero if an error is set previously.
ReadUInt16() uint16
// ReadInt16 returns int16 read.
// It returns zero if an error is set previously.
ReadInt16() int16
// ReadInt32 returns int32 read.
// It returns zero if an error is set previously.
ReadInt32() int32
// ReadInt64 returns int64 read.
// It returns zero if an error is set previously.
ReadInt64() int64
// ReadFloat32 returns float32 read.
// It returns zero if an error is set previously.
ReadFloat32() float32
// ReadFloat64 returns float64 read.
// It returns zero if an error is set previously.
ReadFloat64() float64
// ReadString returns string read.
// It returns empty string if an error is set previously.
ReadString() string
// ReadObject returns object read.
// It returns nil if an error is set previously.
ReadObject() interface{}
// ReadByteArray returns []byte read.
// It returns nil if an error is set previously.
ReadByteArray() []byte
// ReadBoolArray returns []bool read.
// It returns nil if an error is set previously.
ReadBoolArray() []bool
// ReadUInt16Array returns []uint16 read.
// It returns nil if an error is set previously.
ReadUInt16Array() []uint16
// ReadInt16Array returns []int16 read.
// It returns nil if an error is set previously.
ReadInt16Array() []int16
// ReadInt32Array returns []int32 read.
// It returns nil if an error is set previously.
ReadInt32Array() []int32
// ReadInt64Array returns []int64 read.
// It returns nil if an error is set previously.
ReadInt64Array() []int64
// ReadFloat32Array returns []float32 read.
// It returns nil if an error is set previously.
ReadFloat32Array() []float32
// ReadFloat64Array returns []float64 read.
// It returns nil if an error is set previously.
ReadFloat64Array() []float64
// ReadStringArray returns []string read.
// It returns nil if an error is set previously.
ReadStringArray() []string
}
// PortableWriter provides a mean of writing portable fields to a binary in form of go primitives
// arrays of go primitives, nested portable fields and array of portable fields.
type PortableWriter interface {
// WriteByte writes a byte with fieldName.
WriteByte(fieldName string, value byte)
// WriteBool writes a bool with fieldName.
WriteBool(fieldName string, value bool)
// WriteUInt16 writes a uint16 with fieldName.
WriteUInt16(fieldName string, value uint16)
// WriteInt16 writes a int16 with fieldName.
WriteInt16(fieldName string, value int16)
// WriteInt32 writes a int32 with fieldName.
WriteInt32(fieldName string, value int32)
// WriteInt64 writes a int64 with fieldName.
WriteInt64(fieldName string, value int64)
// WriteFloat32 writes a float32 with fieldName.
WriteFloat32(fieldName string, value float32)
// WriteFloat64 writes a float64 with fieldName.
WriteFloat64(fieldName string, value float64)
// WriteString writes a string in UTF-8 format with fieldName.
WriteString(fieldName string, value string)
// WritePortable writes a Portable with fieldName.
WritePortable(fieldName string, value Portable)
// WriteNilPortable writes a NilPortable with fieldName, factoryID and classID.
WriteNilPortable(fieldName string, factoryID int32, classID int32)
// WriteByteArray writes a []byte with fieldName.
WriteByteArray(fieldName string, value []byte)
// WriteBoolArray writes a []bool with fieldName.
WriteBoolArray(fieldName string, value []bool)
// WriteUInt16Array writes a []uint16 with fieldName.
WriteUInt16Array(fieldName string, value []uint16)
// WriteInt16Array writes a []int16 with fieldName.
WriteInt16Array(fieldName string, value []int16)
// WriteInt32Array writes a []int32 with fieldName.
WriteInt32Array(fieldName string, value []int32)
// WriteInt64Array writes a []int64 with fieldName.
WriteInt64Array(fieldName string, value []int64)
// WriteFloat32Array writes a []float32 with fieldName.
WriteFloat32Array(fieldName string, value []float32)
// WriteFloat64Array writes a []float64 with fieldName.
WriteFloat64Array(fieldName string, value []float64)
// WriteStringArray writes a []string in UTF-8 format with fieldName.
WriteStringArray(fieldName string, value []string)
// WritePortableArray writes a []Portable with fieldName.
WritePortableArray(fieldName string, value []Portable)
}
// PortableReader provides a mean of reading portable fields from a binary in form of go primitives
// arrays of go primitives, nested portable fields and array of portable fields.
// Example usage:
// s.id = reader.ReadInt16("id")
// s.age = reader.ReadInt32("age")
// return reader.Error()
type PortableReader interface {
// ReadByte takes fieldName Name of the field and returns the byte value read.
// It returns zero if an error is set previously.
ReadByte(fieldName string) byte
// ReadBool takes fieldName Name of the field and returns the bool value read.
// It returns false if an error is set previously.
ReadBool(fieldName string) bool
// ReadUInt16 takes fieldName Name of the field and returns the uint16 value read.
// It returns zero if an error is set previously.
ReadUInt16(fieldName string) uint16
// ReadInt16 takes fieldName Name of the field and returns the int16 value read.
// It returns zero if an error is set previously.
ReadInt16(fieldName string) int16
// ReadInt32 takes fieldName Name of the field and returns the int32 value read.
// It returns zero if an error is set previously.
ReadInt32(fieldName string) int32
// ReadInt64 takes fieldName Name of the field and returns the int64 value read.
// It returns zero if an error is set previously.
ReadInt64(fieldName string) int64
// ReadFloat32 takes fieldName Name of the field and returns the float32 value read.
// It returns zero if an error is set previously.
ReadFloat32(fieldName string) float32
// ReadFloat64 takes fieldName Name of the field and returns the float64 value read.
// It returns zero if an error is set previously.
ReadFloat64(fieldName string) float64
// ReadString takes fieldName Name of the field and returns the string value read.
// It returns empty string if an error is set previously.
ReadString(fieldName string) string
// ReadPortable takes fieldName Name of the field and returns the Portable value read.
// It returns nil if an error is set previously.
ReadPortable(fieldName string) Portable
// ReadByteArray takes fieldName Name of the field and returns the []byte value read.
// It returns nil if an error is set previously.
ReadByteArray(fieldName string) []byte
// ReadBoolArray takes fieldName Name of the field and returns the []bool value read.
// It returns nil if an error is set previously.
ReadBoolArray(fieldName string) []bool
// ReadUInt16Array takes fieldName Name of the field and returns the []uint16 value read.
// It returns nil if an error is set previously.
ReadUInt16Array(fieldName string) []uint16
// ReadInt16Array takes fieldName Name of the field and returns the []int16 value read.
// It returns nil if an error is set previously.
ReadInt16Array(fieldName string) []int16
// ReadInt32Array takes fieldName Name of the field and returns the []int32 value read.
// It returns nil if an error is set previously.
ReadInt32Array(fieldName string) []int32
// ReadInt64Array takes fieldName Name of the field and returns the []int64 value read.
// It returns nil if an error is set previously.
ReadInt64Array(fieldName string) []int64
// ReadFloat32Array takes fieldName Name of the field and returns the []float32 value read.
// It returns nil if an error is set previously.
ReadFloat32Array(fieldName string) []float32
// ReadFloat64Array takes fieldName Name of the field and returns the []float64 value read.
// It returns nil if an error is set previously.
ReadFloat64Array(fieldName string) []float64
// ReadStringArray takes fieldName Name of the field and returns the []string value read.
// It returns nil if an error is set previously.
ReadStringArray(fieldName string) []string
// ReadPortableArray takes fieldName Name of the field and returns the []Portable value read.
// It returns nil if an error is set previously.
ReadPortableArray(fieldName string) []Portable
}