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GameBoard.java
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GameBoard.java
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import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
/**
This class defines the main game board for the war game
*/
public class GameBoard extends JFrame
{
final int WINDOW_WIDTH = 1000; //width in pixels
final int WINDOW_HEIGHT = 600; //length in pixels
private JPanel north, south, east, west, center; //reference for the panels
private War game;
private Card wPlay, ePlay;
//for the north panel
private JTextField p1n, p2n; //read onlytextfields for names of player
private JLabel cardMessage1,cardMessage2;
private JTextField eastCard, westCard; //number of cards in deck
//for south panel
private JButton help, about; //two info buttons
//for east panel
private ImageIcon bE, ipE;
private JLabel backE, inPlayE;
//for west panel
private ImageIcon bW, ipW;
private JLabel backW, inPlayW;
//for center panel
private JButton battle, warTime, startGame, battleAgain;
private JPanel battleP;
private boolean clicked;
private JTextField wWin, eWin, over;
private int winner;
/**Constructor creates a new Fram and panels in all 5 directions.
Also starts a new
instance of the war class.*/
public GameBoard()
{
setTitle("War"); //set the title
setSize(WINDOW_WIDTH, WINDOW_HEIGHT); //set size
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); //set close function
setLayout(new BorderLayout()); //set layout manager for content pane
//create and add the panels
NorthBuilder();
add(north, BorderLayout.NORTH);
SouthBuilder();
add(south, BorderLayout.SOUTH);
EastBuilder();
add(east, BorderLayout.EAST);
WestBuilder();
add(west, BorderLayout.WEST);
CenterBuilder();
add(center, BorderLayout.CENTER);
startGame();
pack();
setVisible(true); //display the window
}
/**Starts a new game of war*/
public void startGame()
{
game = new War();
}
/**builds the north panel*/
private void NorthBuilder()
{
north = new JPanel();
//name boxes
p1n = new JTextField(10);
p2n = new JTextField(10);
p1n.setEditable(false);
p2n.setEditable(false);
p1n.setText("Player 1");
p2n.setText("Computer");
//display of number of cards in deck
westCard = new JTextField(3);
eastCard = new JTextField(3);
westCard.setEditable(false);
eastCard.setEditable(false);
westCard.setText("26");
eastCard.setText("26");
//Messages
cardMessage1 = new JLabel("Cards:");
cardMessage2 = new JLabel("Cards:");
//group components
JPanel northWest = new JPanel();
JPanel northEast = new JPanel();
northWest.setLayout(new GridLayout(2,2));
northEast.setLayout(new GridLayout(2,2));
northWest.add(new JLabel(""));
northWest.add(p1n);
northWest.add(cardMessage1);
northWest.add(westCard);
northEast.add(new JLabel(""));
northEast.add(p2n);
northEast.add(cardMessage2);
northEast.add(eastCard);
//Add to the north panel
north.add(northWest);
north.add(northEast);
}
/**addCardEast method substracts a card from the westcard number
and adds one to the eastcard number*/
public void addCardEast()
{
int newScoreE = Integer.parseInt(eastCard.getText()) + 1;
eastCard.setText(Integer.toString(newScoreE));
int newScoreW = Integer.parseInt(westCard.getText()) - 1;
westCard.setText(Integer.toString(newScoreW));
}
/**addCardWest method substracts a card from the eastcard number
and adds one to the west number*/
public void addCardWest()
{
int newScoreE = Integer.parseInt(eastCard.getText()) - 1;
eastCard.setText(Integer.toString(newScoreE));
int newScoreW = Integer.parseInt(westCard.getText()) + 1;
westCard.setText(Integer.toString(newScoreW));
}
/**SouthBuilder builds the south panel*/
public void SouthBuilder()
{
south = new JPanel();
//Create buttons.
help = new JButton("Help");
about = new JButton("About");
//add action listeners to buttons
;
help.addActionListener(new helpListener());
about.addActionListener(new aboutListener());
//add buttons to panel
south.add(help);
south.add(about);
}
/**helpListener is an action handler for the help button
it displays instructions*/
private class helpListener implements ActionListener
{
public void actionPerformed(ActionEvent e)
{
JOptionPane.showMessageDialog(null, "To play, click the Battle button. " +
"This will play the top card of both decks.\n" +
"Whoever has the higher ranking card wins and adds both carda" +
"To the bottom of their pile. \n\n" +
"If the cards are equal, a war is started! \n" +
"Cards are flipped until one wins,"+
"and the winner takes all the cards in the war. \n\n " +
"Good Luck!");
}
}
/**aboutListener is an action handler for the about button
it displays information about the program and is mostly
just there to take up space*/
private class aboutListener implements ActionListener
{
public void actionPerformed(ActionEvent e)
{
JOptionPane.showMessageDialog(null, "Developed 2014 by Hannah Poulette.\n" +
"CS 110: JavaScript.\n" +
"Professor: Jackie Horton");
}
}
/**EastBuilder builds the east panel*/
public void EastBuilder()
{
east = new JPanel();
//create the top deck image
bE = new ImageIcon("back.jpg");
ipE = new ImageIcon("EmptyDeck.jpg");
backE = new JLabel(bE);
inPlayE = new JLabel(ipE);
//Add the labels to the pane
east.add(inPlayE);
east.add(backE);
}
/**setEast accepts a card as an argument
and sets the image in it's panel
to the image of that card
@param c the card*/
public void setEast(Card c)
{
String fileName = c.getFileName();
ImageIcon icon = new ImageIcon(fileName);
inPlayE.setIcon(icon);
}
/**WestBuilder builds the west Panel*/
private void WestBuilder()
{
west = new JPanel();
//create the top deck image
bW = new ImageIcon("back.jpg");
ipW = new ImageIcon("EmptyDeck.jpg");
backW = new JLabel(bW);
inPlayW = new JLabel(ipW);
//Add the labels to the pane
west.add(backW);
west.add(inPlayW);
}
/**setWest accepts a card as an argument
and sets the image in it's panel
to the image of that card
@param c the card*/
public void setWest(Card c)
{
String fileName = c.getFileName();
ImageIcon icon = new ImageIcon(fileName);
inPlayW.setIcon(icon);
}
/**Center Builder creates the center panel*/
private void CenterBuilder()
{
center = new JPanel();
startGame = new JButton("Begin Game");
startGame.addActionListener(new startListener());
battle = new JButton("Battle");
battle.setVisible(false);
battle.addActionListener(new battleListener());
battleAgain = new JButton("Try Again");
battleAgain.setVisible(false);
battleAgain.addActionListener(new againListener());
warTime = new JButton("War!");
warTime.setVisible(false);
warTime.addActionListener(new warListener());
over = new JTextField("Game Over");
over.setVisible(false);
wWin = new JTextField(p1n.getText() + " Wins this round!");
wWin.setVisible(false);
eWin = new JTextField(p2n.getText() + " Wins this round!");
eWin.setVisible(false);
battleP = new JPanel();
battleP.setLayout(new GridLayout(7,1));
battleP.add(startGame);
battleP.add(battle);
battleP.add(battleAgain);
battleP.add(warTime);
battleP.add(eWin);
battleP.add(wWin);
center.add(battleP);
}
/**The startListener class is an event handler for the startGame button*/
private class startListener implements ActionListener
{
public void actionPerformed(ActionEvent e)
{
battle.setVisible(true);
startGame.setVisible(false);
}
}
/**The battlListener class is an event handler for the battle button*/
private class battleListener implements ActionListener
{
public void actionPerformed(ActionEvent e)
{
battle.setVisible(false);
if(game.hasAnyoneLost() == true)
{
over.setVisible(true);
}
if(game.hasAnyoneLost() != true)
{
wPlay = game.getTopCard(1);
ePlay = game.getTopCard(2);
setEast(ePlay);
setWest(wPlay);
if(wPlay.getRank() > ePlay.getRank())
{
displayWinner(1);
battleAgain.setVisible(true);
game.pushCards(wPlay, ePlay, 1);
addCardWest();
}
else if (wPlay.getRank() < ePlay.getRank())
{
displayWinner(2);
battleAgain.setVisible(true);
game.pushCards(wPlay, ePlay, 2);
addCardEast();
}
else if (wPlay.getRank() == ePlay.getRank())
{
warTime.setVisible(true);
game.pushCards(wPlay, ePlay);
}
}
}
}
/**The againListener class is an event handler for the battleAgain button*/
private class againListener implements ActionListener
{
public void actionPerformed(ActionEvent e)
{
hideWinner();
battle.setVisible(true);
battleAgain.setVisible(false);
}
}
/**The warListener class is an event handler for the war button*/
private class warListener implements ActionListener
{
public void actionPerformed(ActionEvent e)
{
warTime.setVisible(false);
wPlay = game.getTopCard(1);
ePlay = game.getTopCard(2);
setEast(ePlay);
setWest(wPlay);
if(wPlay.getRank() > ePlay.getRank())
{
displayWinner(1);
battleAgain.setVisible(true);
game.pushCards(wPlay, ePlay, 1);
addCardWest();
game.pushCards(1);
for (int i = 0; i < game.pileSize(); i++)
addCardWest();
}
else if (wPlay.getRank() < ePlay.getRank())
{
displayWinner(2);
battleAgain.setVisible(true);
game.pushCards(wPlay, ePlay, 2);
addCardEast();
game.pushCards(2);
for (int i = 0; i < game.pileSize(); i++)
addCardEast();
}
else if (wPlay.getRank() == ePlay.getRank())
{
warTime.setVisible(true);
game.pushCards(wPlay, ePlay);
}
}
}
/**hudeWar makes war button invisible*/
public void hideWar()
{
warTime.setVisible(false);
}
/**displayWinner makes the winner label visible
depending on the argument specifier
@param i the winner specificer*/
public void displayWinner(int i)
{
if(i == 1)
{
wWin.setVisible(true);
}
if(i == 2)
{
eWin.setVisible(true);
}
}
/**hideWinner makes both winner labels invisible*/
public void hideWinner()
{
wWin.setVisible(false);
eWin.setVisible(false);
}
/**Main creates instance of game board*/
public static void main(String[] args)
{
GameBoard aGame = new GameBoard();
}
}