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Falsely claiming online mode #55

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timvandam opened this issue Feb 9, 2022 · 4 comments
Closed

Falsely claiming online mode #55

timvandam opened this issue Feb 9, 2022 · 4 comments

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@timvandam
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Title. I am using pakkit on a custom server that uses compression. It does not use encryption so I don't know why it thinks it uses online mode

image

In the image you can see that packets are correctly intercepted in the background

@Heath123
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targetClient.on('noAuth', () => {
// Request manual authentication
console.log('Automatic auth failed - manual auth needed')
authWindowOpen = true
manualAuthCallback()
})

This is the relevant code, you could try removing it as a workaround

@Heath123
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Is there a way that I can reproduce this?

@timvandam
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Ah I guess it's either minecraft-protocol or my own server then. It happens when I use pakkit with my own server: https://github.com/timvandam/minecraft-server

@Heath123
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Heath123 commented Apr 6, 2022

Should be fixed now, tell me if you're still getting this

@Heath123 Heath123 closed this as completed Apr 6, 2022
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