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Generate random land cover from biome data #6

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6 tasks
oubiwann opened this issue Apr 12, 2020 · 2 comments
Closed
6 tasks

Generate random land cover from biome data #6

oubiwann opened this issue Apr 12, 2020 · 2 comments
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@oubiwann
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oubiwann commented Apr 12, 2020

Tasks:

  • Put in place basic API for reading pixel data
  • Open biome scale file, read colors
  • Open biome image, read pixels
  • Confirm color values for all pixels match (and do not fall outside of) color definitions in scale file
  • Define initial vegetation distributions for each biome
  • For every pixel read in from biome image, generate a hash that can be used to repeadedly get the same vegetation distribution (so there's no need to store all that in a database)

Moved from oubiwann/tech-reflects#5

Depends upon:

@oubiwann
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I'm not comfortable integrating the code for this ticket into the client repo until #23 is done, and that might take a while. As such, I'm going to put it here:

@oubiwann
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This has been moved here: hexagram30/eco#6

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