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timer.html
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timer.html
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<!DOCTYPE HTML>
<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1">
<style>
@import url('https://fonts.googleapis.com/css2?family=Roboto+Condensed:wght@700&display=swap');
</style>
<style>
body {background-color: none;}
p {
text-align: center; font-family: 'Roboto Condensed', sans-serif;
font-size: 80px; color: black;
margin-top: 0px;
}
@media only screen and (max-width: 750px) {
p {
text-align: center; font-family: 'Roboto Condensed', sans-serif;
font-size: 18px; color: black;
margin-top: 0px;
}
}
</style>
</head>
<body>
<p id="demo"></p>
<script>
// Set the date we're counting down to
var countDownDate = new Date("Jan 24, 2024 21:29:00").getTime();
// Update the count down every 1 second
var x = setInterval(function() {
// Get today's date and time
var now = new Date().getTime();
// Find the distance between now and the count down date
var distance = countDownDate - now;
// Time calculations for days, hours, minutes and seconds
var days = Math.floor(distance / (1000 * 60 * 60 * 24));
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
// Output the result in an element with id="demo"
document.getElementById("demo").innerHTML = days + " days<br>" + hours + " hours<br>" + minutes + " mins<br>" + seconds + " secs left";
// If the count down is over, write some text
if (distance < 0) {
clearInterval(x);
document.getElementById("demo").innerHTML = "TIMES UP<br>But still, you might have a chance.";
}
}, 1000);
</script>
</body>
</html>