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Hel Industries
- Hamburg, Germany
- http://helindustries.com
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HelGames.Teaching.ComponentSystem
HelGames.Teaching.ComponentSystem PublicThis is a simple implementation of an Entity-Component System and some examples on how to use it. It is ment to help me illustrate the concept to aspiring game developers.
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SF32u4_boards
SF32u4_boards PublicForked from sparkfun/SF32u4_boards
Support files for SparkFun's 32u4-based Arduino-compatible development boards.
C 1
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HelGames.Teaching.StateMachine
HelGames.Teaching.StateMachine PublicThis is a very simple implementation of a generic state machine for helping me to illustrating the concept to aspiring game developers
C# 1
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HelGames.Teaching.EventManager
HelGames.Teaching.EventManager PublicThis is a very simple implementation of an event manager to help me illustrate the concept to aspiring game developers
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Adafruit_CC3000_Library
Adafruit_CC3000_Library PublicForked from adafruit/Adafruit_CC3000_Library
Library code for Adafruit's CC3000 WiFi breakouts &c
C++ 1
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