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context.go
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context.go
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package xtransport
import (
"sync"
"time"
)
type Context struct {
mu sync.RWMutex
keys map[string]interface{}
}
func NewSession() *Context {
tmp := &Context{
keys: make(map[string]interface{}),
}
return tmp
}
/************************************/
/******** METADATA MANAGEMENT********/
/************************************/
// Set is used to store a new key/value pair exclusively for this context.
// It also lazy initializes c.Keys if it was not used previously.
func (c *Context) Set(key string, value interface{}) {
c.mu.Lock()
if c.keys == nil {
c.keys = make(map[string]interface{})
}
c.keys[key] = value
c.mu.Unlock()
}
// Get returns the value for the given key, ie: (value, true).
// If the value does not exists it returns (nil, false)
func (c *Context) Get(key string) (value interface{}, exists bool) {
c.mu.RLock()
value, exists = c.keys[key]
c.mu.RUnlock()
return
}
// MustGet returns the value for the given key if it exists, otherwise it panics.
func (c *Context) MustGet(key string) interface{} {
if value, exists := c.Get(key); exists {
return value
}
panic("Key \"" + key + "\" does not exist")
}
// GetString returns the value associated with the key as a string.
func (c *Context) GetString(key string) (s string) {
if val, ok := c.Get(key); ok && val != nil {
s, _ = val.(string)
}
return
}
// GetBool returns the value associated with the key as a boolean.
func (c *Context) GetBool(key string) (b bool) {
if val, ok := c.Get(key); ok && val != nil {
b, _ = val.(bool)
}
return
}
// GetInt returns the value associated with the key as an integer.
func (c *Context) GetInt(key string) (i int) {
if val, ok := c.Get(key); ok && val != nil {
i, _ = val.(int)
}
return
}
// GetInt64 returns the value associated with the key as an integer.
func (c *Context) GetInt64(key string) (i64 int64) {
if val, ok := c.Get(key); ok && val != nil {
i64, _ = val.(int64)
}
return
}
// GetUint returns the value associated with the key as an unsigned integer.
func (c *Context) GetUint(key string) (ui uint) {
if val, ok := c.Get(key); ok && val != nil {
ui, _ = val.(uint)
}
return
}
// GetUint64 returns the value associated with the key as an unsigned integer.
func (c *Context) GetUint64(key string) (ui64 uint64) {
if val, ok := c.Get(key); ok && val != nil {
ui64, _ = val.(uint64)
}
return
}
// GetFloat64 returns the value associated with the key as a float64.
func (c *Context) GetFloat64(key string) (f64 float64) {
if val, ok := c.Get(key); ok && val != nil {
f64, _ = val.(float64)
}
return
}
// GetTime returns the value associated with the key as time.
func (c *Context) GetTime(key string) (t time.Time) {
if val, ok := c.Get(key); ok && val != nil {
t, _ = val.(time.Time)
}
return
}
// GetDuration returns the value associated with the key as a duration.
func (c *Context) GetDuration(key string) (d time.Duration) {
if val, ok := c.Get(key); ok && val != nil {
d, _ = val.(time.Duration)
}
return
}
// GetStringSlice returns the value associated with the key as a slice of strings.
func (c *Context) GetStringSlice(key string) (ss []string) {
if val, ok := c.Get(key); ok && val != nil {
ss, _ = val.([]string)
}
return
}
// GetStringMap returns the value associated with the key as a map of interfaces.
func (c *Context) GetStringMap(key string) (sm map[string]interface{}) {
if val, ok := c.Get(key); ok && val != nil {
sm, _ = val.(map[string]interface{})
}
return
}
// GetStringMapString returns the value associated with the key as a map of strings.
func (c *Context) GetStringMapString(key string) (sms map[string]string) {
if val, ok := c.Get(key); ok && val != nil {
sms, _ = val.(map[string]string)
}
return
}
// GetStringMapStringSlice returns the value associated with the key as a map to a slice of strings.
func (c *Context) GetStringMapStringSlice(key string) (smss map[string][]string) {
if val, ok := c.Get(key); ok && val != nil {
smss, _ = val.(map[string][]string)
}
return
}
func (c *Context) Session() *Context {
return c
}