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[BUG] Crash on leaving sketch after converting to mesh #427
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Could you share the content of the console after the crash? You'll have to start blender from the console in order to see the console after the crash... |
I toggled console with Windows > Toggle system console command. Then I added a sketch with a rectangle and a circle, and left sketch without converting them into mesh. Then I edited the sketch, and converted the sketch to mesh. As soon as I leave the sketch, BforArtists crashes along with the console. After the crash, I found this file: (unlike the help description, the file name contains "-main-Nagesh" for some reason.) But the log file does not have any content at all. (It has 0 bytes size). Finally, I found that I have to save the file first: This is attached. |
Die you try the addon with vanilla blender? To see the console after the crash you can start blender from a console. You should find it by tipping "cmd" in the windows search. From the console you should be enough to just enter "blender". |
Yes, Blender 4.1 also crashes in an identical manner. After Blender crashed, the Command Prompt shows the following text: C:\Program Files\Util\Blender 4.1 alpha>blender The crash log is attached: |
Ahh i'm afraid we cannot take reports into account that apply to alpha versions. If this also happens with stable versions or when 4.1 gets into beta we can have another look. |
OK. Thanks! I tried this with Blender 4.0.2 RC and it does not crash. Blender 4.1 is scheduled to enter the beta stage on 24th Jan 2024. |
How do you mean, report it to the blender Foundation? |
Well, when an addon works with Blender 4.0 but not with 4.1, there are two possible reasons:
In the first case, the addon developers have to know how the code is going to change, so that they can make the addon compatible with the new version. IINW Blender developer forum provides this information in advance to the addon developers, so that they can modify their addons concurrently. In the second case, the user should be redirected to raise the bug in Blender's GitHub. As a user, I don't know which case applies here. The final intent is to give an early feedback to the right group, so that the correction can be applied at the earliest. |
It's likely the second scenario as braking changes are usually made in major releases. Reporting the bug upstream makes sense however this usually requires a simplified setup as blender developers probably don't have the time to install addons... |
Good news, they fixed it already: blender/blender@ce81bdc |
Great! Many thanks! |
Contact Details
raindrops.fromsky@gmail.com
Description
Blender 4.1 crashes when we (a) convert a sketch to mesh and then (b) leave sketch.
(just conversion to mesh or just leaving sketch does not crash Blender.)
This happens regardless of the fact whether we are converting a freshly made sketch or a previously created sketch (by editing it).
If we exit the sketch WITHOUT converting to mesh, Blender does NOT crash.
Addon Version
0.27.3
Blender Version
4.1 (actually, BforArtists 4.0.1)
What platform are you running on?
Windows
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