You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
createEntity should always only accept a single argument that must satisfy the world type. The current API allows for passing multiple partials, which is fun, but is a little too confusing (and requires us to loosen types a little too much.) For a component factory-centric approach, we can instead do this:
createEntity
should always only accept a single argument that must satisfy the world type. The current API allows for passing multiple partials, which is fun, but is a little too confusing (and requires us to loosen types a little too much.) For a component factory-centric approach, we can instead do this:The text was updated successfully, but these errors were encountered: