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One eye squint/close detect not right in scene: Face Landmark Detection #1221

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yuwei-chen-lm opened this issue Jul 22, 2024 · 1 comment
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type:bug Something isn't working

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@yuwei-chen-lm
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Plugin Version or Commit ID

v0.14.3

Unity Version

2022.3.16

Your Host OS

win11, note book camera

Target Platform

UnityEditor

Target Device

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[Windows Only] Visual Studio C++ and Windows SDK Version

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[Linux Only] GCC/G++ and GLIBC Version

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[Android Only] Android Build Tools and NDK Version

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[iOS Only] XCode Version

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Build Command

Bug Description

When close 1 eye, the value of eyeSquintLeft/right would be at least about 0.7, and the drawn landmarks connection eye is closed
https://codepen.io/mediapipe-preview/pen/OJBVQJm

In Scenes-tasks-Face Landmark Detection, the the value of eyeSquintLeft/right is only about 0.4, and the landmarks connection eye is not closed

Steps to Reproduce the Bug

run the scene: Face Landmark Detection

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Screenshot/Video

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Additional Context

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@yuwei-chen-lm yuwei-chen-lm added the type:bug Something isn't working label Jul 22, 2024
@yuwei-chen-lm
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maybe due to the light or other condition

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