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[SUGGESTION] More knockback settings + knockback profiles #66
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@hpfxd So, what do you think? |
"I've been working on a new knockback system on and off for a few months in a local branch, but it has its flaws and needs many changes. I'll try to improve it a bit and publish what I have soon. In my opinion, Nacho's knockback system is limited in some ways I'd like to avoid, and I'd like to provide more control in the API."
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THE MOST USELESS THING I EVER SEEN |
Not useless, could replace RandomKB, with no KB delay and an API usable by most practice cores (Eden already has support for WindSpigot, for example.) |
do you even know how it works?? |
No, but I'll check it right now. |
Must be hard, though. |
Not that hard just need to understand |
I code a bit, and I'll admit that it takes a while to make a good code base, and to make things work overall. |
Do you have a Discord account? If so, if you may, give me your Discord username and tag. |
I'm coding since 2014 and it's not that long and hard also here it is: N O K S I O#9570 |
Added you. Coccocoa's Helper#1105 |
This suggestion might seem like a duplicate from #28 and #20, but it is not.
The changes that i'd like to be made are:
Seperate Friction into:
Horizontal Friction
Vertical Friction
Seperate Horizontal into:
Seperate extraHorizontal into:
Seperate Vertical into:
Seperate extraVertical into:
Allow players to have multiple knockback profiles, and an API to allow them to link it to their Practice, or whatever other gamemode plugin, onto!
That's about it for now. (Though i will suggest more later)
PS: I know this is very ambitious, but i want PandaSpigot to be the best spigot ever!
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