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server.go
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server.go
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// Copyright 2015 The etcd Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package stats
import (
"encoding/json"
"log"
"sync"
"time"
"github.com/coreos/etcd/raft"
)
// ServerStats encapsulates various statistics about an EtcdServer and its
// communication with other members of the cluster
type ServerStats struct {
serverStats
sync.Mutex
}
func NewServerStats(name, id string) *ServerStats {
ss := &ServerStats{
serverStats: serverStats{
Name: name,
ID: id,
},
}
now := time.Now()
ss.StartTime = now
ss.LeaderInfo.StartTime = now
ss.sendRateQueue = &statsQueue{back: -1}
ss.recvRateQueue = &statsQueue{back: -1}
return ss
}
type serverStats struct {
Name string `json:"name"`
// ID is the raft ID of the node.
// TODO(jonboulle): use ID instead of name?
ID string `json:"id"`
State raft.StateType `json:"state"`
StartTime time.Time `json:"startTime"`
LeaderInfo struct {
Name string `json:"leader"`
Uptime string `json:"uptime"`
StartTime time.Time `json:"startTime"`
} `json:"leaderInfo"`
RecvAppendRequestCnt uint64 `json:"recvAppendRequestCnt,"`
RecvingPkgRate float64 `json:"recvPkgRate,omitempty"`
RecvingBandwidthRate float64 `json:"recvBandwidthRate,omitempty"`
SendAppendRequestCnt uint64 `json:"sendAppendRequestCnt"`
SendingPkgRate float64 `json:"sendPkgRate,omitempty"`
SendingBandwidthRate float64 `json:"sendBandwidthRate,omitempty"`
sendRateQueue *statsQueue
recvRateQueue *statsQueue
}
func (ss *ServerStats) JSON() []byte {
ss.Lock()
stats := ss.serverStats
ss.Unlock()
stats.LeaderInfo.Uptime = time.Since(stats.LeaderInfo.StartTime).String()
stats.SendingPkgRate, stats.SendingBandwidthRate = stats.sendRateQueue.Rate()
stats.RecvingPkgRate, stats.RecvingBandwidthRate = stats.recvRateQueue.Rate()
b, err := json.Marshal(stats)
// TODO(jonboulle): appropriate error handling?
if err != nil {
log.Printf("stats: error marshalling server stats: %v", err)
}
return b
}
// RecvAppendReq updates the ServerStats in response to an AppendRequest
// from the given leader being received
func (ss *ServerStats) RecvAppendReq(leader string, reqSize int) {
ss.Lock()
defer ss.Unlock()
now := time.Now()
ss.State = raft.StateFollower
if leader != ss.LeaderInfo.Name {
ss.LeaderInfo.Name = leader
ss.LeaderInfo.StartTime = now
}
ss.recvRateQueue.Insert(
&RequestStats{
SendingTime: now,
Size: reqSize,
},
)
ss.RecvAppendRequestCnt++
}
// SendAppendReq updates the ServerStats in response to an AppendRequest
// being sent by this server
func (ss *ServerStats) SendAppendReq(reqSize int) {
ss.Lock()
defer ss.Unlock()
ss.becomeLeader()
ss.sendRateQueue.Insert(
&RequestStats{
SendingTime: time.Now(),
Size: reqSize,
},
)
ss.SendAppendRequestCnt++
}
func (ss *ServerStats) BecomeLeader() {
ss.Lock()
defer ss.Unlock()
ss.becomeLeader()
}
func (ss *ServerStats) becomeLeader() {
if ss.State != raft.StateLeader {
ss.State = raft.StateLeader
ss.LeaderInfo.Name = ss.ID
ss.LeaderInfo.StartTime = time.Now()
}
}