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Report the raw output mode to find examples.
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I can't find any games actually leaving the output mode at 1.
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unknownbrackets committed Feb 22, 2014
1 parent ff920f6 commit 0939065
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1 change: 1 addition & 0 deletions Core/HW/SasAudio.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -619,6 +619,7 @@ void SasInstance::Mix(u32 outAddr, u32 inAddr, int leftVol, int rightVol) {
// The PSP seems to not update the data at all, let's report to see what games hit this.
ERROR_LOG_REPORT(SCESAS, "sceSasCoreWithMix: unsupported raw outputMode");
} else {
WARN_LOG_REPORT(SCESAS, "sceSasCore: raw outputMode");
for (int i = 0; i < grainSize * 2; i += 2) {
*outpL++ = clamp_s16(mixBuffer[i + 0]);
*outpR++ = clamp_s16(mixBuffer[i + 1]);
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