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Merge pull request #18363 from unknownbrackets/gamedata-install
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Savedata: Fix gamedata install shutdown status
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hrydgard committed Oct 15, 2023
2 parents 5334908 + 624d5a3 commit 3611b4d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Core/HLE/sceUtility.cpp
Expand Up @@ -794,7 +794,7 @@ static int sceUtilityGamedataInstallUpdate(int animSpeed) {
}

static int sceUtilityGamedataInstallGetStatus() {
if (!currentDialogActive || currentDialogType != UtilityDialogType::GAMEDATAINSTALL) {
if (currentDialogType != UtilityDialogType::GAMEDATAINSTALL) {
// This is called incorrectly all the time by some games. So let's not bother warning.
hleEatCycles(200);
return hleLogDebug(SCEUTILITY, SCE_ERROR_UTILITY_WRONG_TYPE, "wrong dialog type");
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