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Merge pull request #12702 from unknownbrackets/ppge-text
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PPGe: Use TextDrawer for save UI if available
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hrydgard committed Mar 11, 2020
2 parents 4219ce0 + de81b70 commit d0e2aa3
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Showing 15 changed files with 714 additions and 341 deletions.
2 changes: 2 additions & 0 deletions Core/HLE/sceDisplay.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -49,6 +49,7 @@
#include "Core/HLE/sceKernel.h"
#include "Core/HLE/sceKernelThread.h"
#include "Core/HLE/sceKernelInterrupt.h"
#include "Core/Util/PPGeDraw.h"

#include "GPU/GPU.h"
#include "GPU/GPUState.h"
Expand Down Expand Up @@ -832,6 +833,7 @@ void __DisplayFlip(int cyclesLate) {

void hleAfterFlip(u64 userdata, int cyclesLate) {
gpu->BeginFrame(); // doesn't really matter if begin or end of frame.
PPGeNotifyFrame();

// This seems like as good a time as any to check if the config changed.
if (lagSyncScheduled != g_Config.bForceLagSync) {
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