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Don't hardlink texture atlas metadata into the executable #12656
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db24b5a
Modify atlas generator to output binary metadata
hrydgard bb01db1
Update atlas building scripts
hrydgard 7e9578e
Get rid of atlas tables.
hrydgard 45d94c4
Switch all images to dynamic lookup in the atlas by string ID.
hrydgard 4c392c6
Fix bug in atlas gen.
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Hm, as long as we restore them properly per
messageDialog.common.buttonSwap
/param.GetPspParam()->common.buttonSwap
? I guess it should correct on next Update.-[Unknown]
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IMO it was always wrong to store IDs as part of a save state here that depend on what values the texture atlas compiler assigned.
I think it should indeed be enough to wait for the next update.