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UI: Ignore duplicate axis events #14479

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merged 2 commits into from
May 24, 2021
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We already ignore these on Windows, so this makes other platforms follow the same logic.

See #14440. Generally, we don't want to process the analog value again if it's unchanged so that moving analog sticks has a more obvious impact.

Of course, we still need to apply deadzone more generically, etc. but this should help those mapping issues.

-[Unknown]

We already ignore these on Windows, so this makes other platforms follow
the same logic.
@unknownbrackets unknownbrackets added this to the v1.12.0 milestone May 23, 2021
Otherwise we'll detect repeated axis for some devices and you won't be
able to map what you want.
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