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i am having trouble with running this in my vmware station, i am wondering why?
using glxinfo, the infomation is as below
glxinfo | grep render direct rendering: Yes GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_NV_float_buffer, GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method, Extended renderer info (GLX_MESA_query_renderer): OpenGL renderer string: SVGA3D; build: RELEASE; LLVM; GL_NV_conditional_render, GL_NV_copy_image, GL_NV_depth_clamp, GL_MESA_window_pos, GL_NV_blend_square, GL_NV_conditional_render, GL_NV_conditional_render, GL_NV_draw_buffers, GL_NV_fbo_color_attachments, GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
and the error message:
$ ./MP-APS
Engine starting up...
Available processor cores: 4
Loading Engine config file... Engine config load result: No error
Initializing Window... GLFW Error: 65543. GLX: Failed to create context: GLXBadFBConfig Failed to create GLFW window.Aborted (core dumped)
The text was updated successfully, but these errors were encountered:
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i am having trouble with running this in my vmware station, i am wondering why?
using glxinfo, the infomation is as below
glxinfo | grep render
direct rendering: Yes
GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_NV_float_buffer,
GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method,
Extended renderer info (GLX_MESA_query_renderer):
OpenGL renderer string: SVGA3D; build: RELEASE; LLVM;
GL_NV_conditional_render, GL_NV_copy_image, GL_NV_depth_clamp,
GL_MESA_window_pos, GL_NV_blend_square, GL_NV_conditional_render,
GL_NV_conditional_render, GL_NV_draw_buffers, GL_NV_fbo_color_attachments,
GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
and the error message:
$ ./MP-APS
Engine starting up...
Available processor cores: 4
Loading Engine config file...
Engine config load result: No error
Initializing Window...
GLFW Error: 65543. GLX: Failed to create context: GLXBadFBConfig
Failed to create GLFW window.Aborted (core dumped)
The text was updated successfully, but these errors were encountered: