Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Suggestion: Make Collison Markers More Transparent #47

Closed
Deokishisu opened this issue Oct 6, 2018 · 2 comments
Closed

Suggestion: Make Collison Markers More Transparent #47

Deokishisu opened this issue Oct 6, 2018 · 2 comments

Comments

@Deokishisu
Copy link

The collision view is too opaque, and it is difficult to see what tiles the collision is being set for. Additionally, some of the colors should be changed. For example, making 3 green when the vast majority of the time green grass will be underneath it is probably a bad idea, because it makes it more difficult to see through to the underlying tile.

I think AMap's movement permissions view is easier to see through in general because there's less going on. The letters/numbers on the collisions are not as thick or as large as porymap's, so they do not obscure the underlying tile as badly as porymap's does. While the big X through the impassible collision is great visually for maps that are already done, it is very difficult to see if it is placed on a tile it shouldn't be placed on because it obscures so much of the underlying tile.

@huderlem
Copy link
Owner

huderlem commented Oct 6, 2018

What about a slider that controls the opacity?

@huderlem
Copy link
Owner

huderlem commented Jan 6, 2019

Add transparency slider: 022dc89

@huderlem huderlem closed this as completed Jan 6, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants