Improve the connection tab #486
Labels
bug
Something isn't working
enhancement
New feature or request
release target
This should be resolved before the next release
There should be a list dropdown for selecting a connection. Currently if a connection is not visible, and not first/last in the list, it cannot be selected. This can happen if connections overlap (and it could also happen if a connection is moved offscreen; this is the only reason moving them offscreen is disallowed)
Connecting maps to themselves is not well-supported:
If mirroring is off, connecting a map to itself does not show the connection on the opposite side (which would appear in-game)(this isn't exactly reflective of in-game behavior, the connection will only appear if loaded via the connected map)Connecting maps to themselves is sort of niche, but the crash at least should be fixed.
Transparent map border appears above connections after switching maps (51b57f9)
Creating a mirrored connection does not mark the connecting map with unsaved changes
Connections are not hidden in time when dragging them around
Connections with unknown direction names will lock their position in the upper right corner. They should log a warning and not be displayed.
Calling
utility.setBorderVisibility
while on the Connections tab can cause the border to render incorrectly (additionally, it never updates theBorder
checkbox, regardless of which tab is active when it's called)The state of the
Mirror to Connecting Maps
check box is not saved (should it be? and if so would it be project-specific?)The text was updated successfully, but these errors were encountered: