You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Jan 19, 2022. It is now read-only.
Have this issue too. According to the log, it seems it's because it uses custom blending modes, ELIF conditions in it's block properties, OpenGL FragColor (instead of FragData which is supported), all of which aren't supported. This makes the shader fail to compile. I'll try to update the composite to make it compatible but I'm not too proficient in OpenGL calls.
What happened?
Seus PTGI HRR Test 2.0 works fine on bare Iris, but it does not work on this Starline Iris.
Screenshots
No response
Relevant log output
No response
Iris and Minecraft Version
iris-mc1.17-1.1.3-starline+build.563.jar
Shaderpack Used
Seus PTGI HRR Test 2.0
Are you running Sodium along with Iris?
Yes
Operating System
Windows 10 (Windows 11 Insider Preview)
What is your GPU?
GTX 1660
Java Version
Java JDK 16
Additional context
No response
The text was updated successfully, but these errors were encountered: