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Creating with Module Scripts

Using module scripts to create an event system that allows players to unlock chests using keys. Mainly trying to understand how module scripts are structured and how to manage scripts and parts in folders via rojo syncing.

A featureless green field with three chests and matching keys alongside a grey spawn.

Generated by Rojo 7.4.1.

Getting Started

To build from scratch, use:

rojo build -o "build.rbxlx"

Next, open build.rbxlx in Roblox Studio and start the Rojo server:

rojo serve

For more help, check out the Rojo documentation.