Using module scripts to create an event system that allows players to unlock chests using keys. Mainly trying to understand how module scripts are structured and how to manage scripts and parts in folders via rojo syncing.
Generated by Rojo 7.4.1.
To build from scratch, use:
rojo build -o "build.rbxlx"
Next, open build.rbxlx
in Roblox Studio and start the Rojo server:
rojo serve
For more help, check out the Rojo documentation.