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Update doesn't work after change in animation #3

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Dene33 opened this issue Nov 8, 2020 · 2 comments
Closed

Update doesn't work after change in animation #3

Dene33 opened this issue Nov 8, 2020 · 2 comments

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@Dene33
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Dene33 commented Nov 8, 2020

I have some animated character with rig, I create onion skinning for its mesh and draw the result. Everything works fine but if I change some bone rotation (and click Update button) - onion skinning is not updated.

@iBrushC
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iBrushC commented Nov 8, 2020

This is because you need to keyframe it. Right now, there is no (efficient) way to get the exact state that a rigged object is in without having a keyframe, so you need to place one before updating.

@iBrushC iBrushC closed this as completed Nov 8, 2020
@Dene33
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Dene33 commented Nov 9, 2020

Actually I've keyframed it and it doesn't update.

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