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Halo CE: Broken reflections #348
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Is this with this repo or a release of mesa ? |
It's the very start of the level "Two Betrayals" ( |
With both those commits applied it still happens, and even seems worse. |
how does it work ? I start the game with -console -devmode, but it doesn't start with a console. |
I figured out how to get the map |
Systemmem has a specific behaviour we don't mimick exactly. That makes Halo feel free to use nooverwrite with it all the time, even when reading again at the same location. Ignore nooverwrite to have proper synchronization. Fixes: #348 Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Systemmem has a specific behaviour we don't mimick exactly. That makes Halo feel free to use nooverwrite with it all the time, even when reading again at the same location. Ignore nooverwrite to have proper synchronization. Fixes: #348 Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Halo has an issue rendering reflections in gallium nine, I've made a video trying to show it Here.
apitrace will still not work for me in this game, so I can't provide one of those unfortunately.
Interesting to note is the orange and yellow pattern in the above video is part of the lightmap that is not normally drawn.
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