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copy.go
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copy.go
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package merkle
import (
"github.com/icon-project/goloop/common/db"
"github.com/icon-project/goloop/common/errors"
"github.com/icon-project/goloop/module"
)
const (
MaxNumberOfItemsToCopyInRow = 50
)
const (
DBFlagCopyContext = "copyContext"
)
type CopyContext struct {
builder Builder
src db.Database
dst db.Database
height int64
progressCB module.ProgressCallback
}
func (e *CopyContext) Builder() Builder {
return e.builder
}
func (e *CopyContext) SetProgressCallback(cb module.ProgressCallback) {
e.progressCB = cb
}
func (e *CopyContext) SetHeight(height int64) {
e.height = height
}
func (e *CopyContext) reportProgress() error {
if e.progressCB != nil {
return e.progressCB(e.height, e.builder.ResolvedCount(), e.builder.UnresolvedCount())
}
return nil
}
func (e *CopyContext) Run() error {
if err := e.reportProgress(); err != nil {
return err
}
for e.builder.UnresolvedCount() > 0 {
itr := e.builder.Requests()
processed := 0
for itr.Next() {
found := false
for _, id := range itr.BucketIDs() {
bk, err := e.src.GetBucket(id)
if err != nil {
return err
}
v1, err := bk.Get(itr.Key())
if err != nil {
return err
}
if v1 != nil {
err := e.builder.OnData(id, v1)
if err != nil {
return err
}
found = true
break
}
}
if !found {
_ = e.reportProgress()
return errors.NotFoundError.Errorf("FailToFindValue(key=%x)", itr.Key())
}
// Prevent massive memory usage by cumulated requests.
// New requests are inserted before the next, so if it continues
// to process the next, then the number of requests increases until
// it reaches the end of the iteration.
// It could be very big if we sync large tree structure.
// So, let's stop after process some items.
if processed += 1; processed >= MaxNumberOfItemsToCopyInRow {
if err := e.reportProgress(); err != nil {
return err
}
break
}
}
}
return e.reportProgress()
}
func (e *CopyContext) Copy(id db.BucketID, key []byte) error {
bk1, err := e.src.GetBucket(id)
if err != nil {
return err
}
value, err := bk1.Get(key)
if err != nil {
return err
}
if value == nil {
return nil
}
bk2, err := e.dst.GetBucket(id)
if err != nil {
return err
}
return bk2.Set(key, value)
}
func (e *CopyContext) Set(id db.BucketID, key, value []byte) error {
bk, err := e.dst.GetBucket(id)
if err != nil {
return err
}
return bk.Set(key, value)
}
func (e *CopyContext) SourceDB() db.Database {
return e.src
}
func (e *CopyContext) TargetDB() db.Database {
return db.WithFlags(e.dst, db.Flags{
DBFlagCopyContext: e,
})
}
func NewCopyContext(src db.Database, dst db.Database) *CopyContext {
return &CopyContext{
builder: NewBuilderWithRawDatabase(dst),
src: src,
dst: dst,
}
}
// PrepareCopyContext prepares CopyContext for copying src to dst.
// If dst comes from another CopyContext, then it returns the original one
// for tracking progress properly.
func PrepareCopyContext(src db.Database, dst db.Database) *CopyContext {
if ctx, ok := db.GetFlag(dst, DBFlagCopyContext).(*CopyContext); ok {
if ctx.src == src {
return ctx
}
}
return NewCopyContext(src, dst)
}