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partial drop flags #4
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This is the most important task atm. |
Is it possible to add me into the project so I can get tasks assigned to me? Not critical though, but would be good for tracking purposes. |
Added :) Please feel free to merge stuff instantly (no need for review mode) |
There is a problem that partial drop influence on mobs too. In 99% cases it's alright and I like this mechanic. But at 1st newbie server we need to make mobs drop their items in 100% cases. /rfe to add server flag to disable partial drop system and to use old NODROP flag |
hm.. I suppose it's not even 'influence', but it's just disabled completely drop from monster's "hands". eg orcs1 do not drop their sword or bows after death even if drop chance is 1.0 |
ok, it's already become a game feature, so closing this |
there are already flags for drop/no drop.. it would be fun to add new flags - for partial drop, eg when player die, only his inventory would be lost as a bag (but not items worn). Example of possible flags for death drop:
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