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mux.go
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mux.go
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// Package tcp provides a simple multiplexer over TCP.
package tcp // import "github.com/influxdata/influxdb/tcp"
import (
"errors"
"fmt"
"io"
"log"
"net"
"os"
"sync"
"time"
)
const (
// DefaultTimeout is the default length of time to wait for first byte.
DefaultTimeout = 30 * time.Second
)
// Mux multiplexes a network connection.
type Mux struct {
mu sync.RWMutex
ln net.Listener
m map[byte]*listener
defaultListener *listener
wg sync.WaitGroup
// The amount of time to wait for the first header byte.
Timeout time.Duration
// Out-of-band error logger
Logger *log.Logger
}
type replayConn struct {
net.Conn
firstByte byte
readFirstbyte bool
}
func (rc *replayConn) Read(b []byte) (int, error) {
if rc.readFirstbyte {
return rc.Conn.Read(b)
}
if len(b) == 0 {
return 0, nil
}
b[0] = rc.firstByte
rc.readFirstbyte = true
return 1, nil
}
// NewMux returns a new instance of Mux.
func NewMux() *Mux {
return &Mux{
m: make(map[byte]*listener),
Timeout: DefaultTimeout,
Logger: log.New(os.Stderr, "[tcp] ", log.LstdFlags),
}
}
// Serve handles connections from ln and multiplexes then across registered listeners.
func (mux *Mux) Serve(ln net.Listener) error {
mux.mu.Lock()
mux.ln = ln
mux.mu.Unlock()
for {
// Wait for the next connection.
// If it returns a temporary error then simply retry.
// If it returns any other error then exit immediately.
conn, err := ln.Accept()
if err, ok := err.(interface {
Temporary() bool
}); ok && err.Temporary() {
continue
}
if err != nil {
// Wait for all connections to be demux
mux.wg.Wait()
// Concurrently close all registered listeners.
// Because mux.m is keyed by byte, in the worst case we would spawn 256 goroutines here.
var wg sync.WaitGroup
mux.mu.RLock()
for _, ln := range mux.m {
wg.Add(1)
go func(ln *listener) {
defer wg.Done()
ln.Close()
}(ln)
}
mux.mu.RUnlock()
wg.Wait()
mux.mu.RLock()
dl := mux.defaultListener
mux.mu.RUnlock()
if dl != nil {
dl.Close()
}
return err
}
// Demux in a goroutine to
mux.wg.Add(1)
go mux.handleConn(conn)
}
}
func (mux *Mux) handleConn(conn net.Conn) {
defer mux.wg.Done()
// Set a read deadline so connections with no data don't timeout.
if err := conn.SetReadDeadline(time.Now().Add(mux.Timeout)); err != nil {
conn.Close()
mux.Logger.Printf("tcp.Mux: cannot set read deadline: %s", err)
return
}
// Read first byte from connection to determine handler.
var typ [1]byte
if _, err := io.ReadFull(conn, typ[:]); err != nil {
conn.Close()
mux.Logger.Printf("tcp.Mux: cannot read header byte: %s", err)
return
}
// Reset read deadline and let the listener handle that.
if err := conn.SetReadDeadline(time.Time{}); err != nil {
conn.Close()
mux.Logger.Printf("tcp.Mux: cannot reset set read deadline: %s", err)
return
}
// Retrieve handler based on first byte.
mux.mu.RLock()
handler := mux.m[typ[0]]
mux.mu.RUnlock()
if handler == nil {
if mux.defaultListener == nil {
conn.Close()
mux.Logger.Printf("tcp.Mux: handler not registered: %d. Connection from %s closed", typ[0], conn.RemoteAddr())
return
}
conn = &replayConn{
Conn: conn,
firstByte: typ[0],
}
handler = mux.defaultListener
}
handler.HandleConn(conn, typ[0])
}
// Listen returns a listener identified by header.
// Any connection accepted by mux is multiplexed based on the initial header byte.
func (mux *Mux) Listen(header byte) net.Listener {
mux.mu.Lock()
defer mux.mu.Unlock()
// Ensure two listeners are not created for the same header byte.
if _, ok := mux.m[header]; ok {
panic(fmt.Sprintf("listener already registered under header byte: %d", header))
}
// Create a new listener and assign it.
ln := &listener{
c: make(chan net.Conn),
done: make(chan struct{}),
mux: mux,
}
mux.m[header] = ln
return ln
}
// release removes the listener from the mux.
func (mux *Mux) release(ln *listener) bool {
mux.mu.Lock()
defer mux.mu.Unlock()
for b, l := range mux.m {
if l == ln {
delete(mux.m, b)
return true
}
}
return false
}
// DefaultListener will return a net.Listener that will pass-through any
// connections with non-registered values for the first byte of the connection.
// The connections returned from this listener's Accept() method will replay the
// first byte of the connection as a short first Read().
//
// This can be used to pass to an HTTP server, so long as there are no conflicts
// with registered listener bytes and the first character of the HTTP request:
// 71 ('G') for GET, etc.
func (mux *Mux) DefaultListener() net.Listener {
mux.mu.Lock()
defer mux.mu.Unlock()
if mux.defaultListener == nil {
mux.defaultListener = &listener{
c: make(chan net.Conn),
done: make(chan struct{}),
mux: mux,
}
}
return mux.defaultListener
}
// listener is a receiver for connections received by Mux.
type listener struct {
mux *Mux
// The done channel is closed before taking a lock on mu to close c.
// That way, anyone holding an RLock can release the lock by receiving from done.
done chan struct{}
mu sync.RWMutex
c chan net.Conn
}
// Accept waits for and returns the next connection to the listener.
func (ln *listener) Accept() (net.Conn, error) {
ln.mu.RLock()
defer ln.mu.RUnlock()
select {
case <-ln.done:
return nil, errors.New("network connection closed")
case conn := <-ln.c:
return conn, nil
}
}
// Close removes this listener from the parent mux and closes the channel.
func (ln *listener) Close() error {
if ok := ln.mux.release(ln); ok {
// Close done to signal to any RLock holders to release their lock.
close(ln.done)
// Hold a lock while reassigning ln.c to nil
// so that attempted sends or receives will block forever.
ln.mu.Lock()
ln.c = nil
ln.mu.Unlock()
}
return nil
}
// HandleConn handles the connection, if the listener has not been closed.
func (ln *listener) HandleConn(conn net.Conn, handlerID byte) {
ln.mu.RLock()
defer ln.mu.RUnlock()
// Send connection to handler. The handler is responsible for closing the connection.
timer := time.NewTimer(ln.mux.Timeout)
defer timer.Stop()
select {
case <-ln.done:
// Receive will return immediately if ln.Close has been called.
conn.Close()
case ln.c <- conn:
// Send will block forever if ln.Close has been called.
case <-timer.C:
conn.Close()
ln.mux.Logger.Printf("tcp.Mux: handler not ready: %d. Connection from %s closed", handlerID, conn.RemoteAddr())
return
}
}
// Addr returns the Addr of the listener
func (ln *listener) Addr() net.Addr {
if ln.mux == nil {
return nil
}
ln.mux.mu.RLock()
defer ln.mux.mu.RUnlock()
if ln.mux.ln == nil {
return nil
}
return ln.mux.ln.Addr()
}
// Dial connects to a remote mux listener with a given header byte.
func Dial(network, address string, header byte) (net.Conn, error) {
conn, err := net.Dial(network, address)
if err != nil {
return nil, err
}
if _, err := conn.Write([]byte{header}); err != nil {
return nil, fmt.Errorf("write mux header: %s", err)
}
return conn, nil
}