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Battle: improve behavior when ghosts are in the team #8182

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fheroes2bugs opened this issue Dec 25, 2023 · 1 comment
Closed
1 task done

Battle: improve behavior when ghosts are in the team #8182

fheroes2bugs opened this issue Dec 25, 2023 · 1 comment
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AI Artificial intelligence behaviour improvement New feature, request or improvement

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@fheroes2bugs
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Preliminary checks

Describe the problem requiring a solution

At the moment, computer tries to win battle as fast as he can. Good strategy, but not the best when the ghosts are in team.
After the battle (computer plays) I have 24 ghosts:

24.gh.mp4

It would be better to skip turn for non-ghosts stacks, so after the battle, it could be 34 ghosts (I play):

34.gh.mp4

Describe the possible solution

make units to skip turn, so ghosts can kill more units

Additional info

version 1.0.11

Save:
ghosts improve.zip

@fheroes2bugs fheroes2bugs added the improvement New feature, request or improvement label Dec 25, 2023
@oleg-derevenetz oleg-derevenetz added the AI Artificial intelligence behaviour label Dec 25, 2023
@oleg-derevenetz oleg-derevenetz added this to the Beyond OG scope milestone Dec 25, 2023
@ihhub
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ihhub commented Apr 13, 2024

Closing this as a duplicate of #7685 .

@ihhub ihhub closed this as completed Apr 13, 2024
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Labels
AI Artificial intelligence behaviour improvement New feature, request or improvement
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