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I would like to have an object's transparency fade off over time. I assumed that keying the alpha in the shader would be fine. However, the keyframes are not exporting.
Please see the screen grab below for further information:
The text was updated successfully, but these errors were encountered:
To work around this, you would need to create a dummy transform with some known name, and then animate a supported channel on it (e.g. Translate, rotate, scale) and then write some code to copy that to the material alpha.
An extension exists that allows animating any property, but this plug-in doesn't support that yet.
Hi,
I would like to have an object's transparency fade off over time. I assumed that keying the alpha in the shader would be fine. However, the keyframes are not exporting.
Please see the screen grab below for further information:
The text was updated successfully, but these errors were encountered: