You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
In the current system keyboard integration, the keyboard overlay pops up at the same position within the user's field of view each time that it's invoked. Developers have provided feedback that it often occludes important elements, and they would like to be able to control its positioning.
On Quest, I have a working implementation to control the initial UV position that the keyboard pops up. What remains is to spec the API. Couple questions to start:
Should it also be exposed on the XRSession (where the current isSystemKeyboardSupported flag is)?
What should be the API's structure/range of values to be configured?
The text was updated successfully, but these errors were encountered:
In the current system keyboard integration, the keyboard overlay pops up at the same position within the user's field of view each time that it's invoked. Developers have provided feedback that it often occludes important elements, and they would like to be able to control its positioning.
On Quest, I have a working implementation to control the initial UV position that the keyboard pops up. What remains is to spec the API. Couple questions to start:
isSystemKeyboardSupported
flag is)?The text was updated successfully, but these errors were encountered: