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see https://gitee.com/iohao/iogame/issues/I64HBB
游戏对外服 websocket 连接时,如何设置 header 中的 protocol 子协议
The text was updated successfully, but these errors were encountered:
参考 ExternalChannelInitializerCallbackWebsocket 类。或自定一个类似 ExternalChannelInitializerCallbackWebsocket 的类,设置到 ExternalChannelInitializerCallbackFactory 中。
ExternalChannelInitializerCallbackFactory.me().putExternalChannelInitializerCallback(ExternalJoinEnum.WEBSOCKET,你自定义的类::new);
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iohao
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see https://gitee.com/iohao/iogame/issues/I64HBB
游戏对外服 websocket 连接时,如何设置 header 中的 protocol 子协议
The text was updated successfully, but these errors were encountered: